| TÃtulo : |
Thematic Area, HIMI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I |
| Tipo de documento: |
documento electrónico |
| Autores: |
Yamamoto, Sakae, ; Mori, Hirohiko, |
| Mención de edición: |
1 ed. |
| Editorial: |
[s.l.] : Springer |
| Fecha de publicación: |
2021 |
| Número de páginas: |
XXIV, 403 p. 29 ilustraciones |
| ISBN/ISSN/DL: |
978-3-030-78321-1 |
| Nota general: |
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. |
| Palabras clave: |
TeorÃa de la codificación Aprendizaje automático Gestión de base de datos TeorÃa de la codificación y la información IngenierÃa Informática y Redes Interfaces de usuario e interacción persona-computadora TeorÃa de la información Red informática IngenierÃa Informática La interacción persona-ordenador Interfaces de usuario (sistemas informáticos) |
| Ãndice Dewey: |
5.437 |
| Resumen: |
El conjunto de dos volúmenes LNCS 12765-12766 constituye las actas arbitradas del área temática Interfaz humana y gestión de la información, HIMI 2021, que se llevó a cabo como parte de HCI International 2021 y se llevó a cabo virtualmente del 24 al 29 de julio de 2021. Se revisó y seleccionó cuidadosamente un total de 1276 artÃculos y 241 carteles incluidos en los 39 volúmenes de actas de HCII 2021 entre 5222 presentaciones. Los artÃculos incluidos en el conjunto de volúmenes HCII-HIMI se organizaron en secciones temáticas de la siguiente manera: Parte I: Presentación de información; soporte de visualización y toma de decisiones; información en realidad virtual e interfaces de usuario multimodales; Parte II: Aprendizaje en entornos ricos en información; apoyar el trabajo, la colaboración y el diseño; entornos de información inteligentes. |
| Nota de contenido: |
Information Presentation -- The Use of New Presentation Technologies in Electronic Sales Environments and Their Influence on Product Perception -- Research on Conveying User Experiences Through Digital Advertisement -- Preventing Decision Fatigue with Aesthetically Engaging Information Buttons -- A Modeling Research on How to Solve Ventilator Alarms from Behavioral and Cognitive Perspectives -- Evaluating Digital Nudging Effectiveness Using Alternative Questionnaires Design -- Cultivation System of Search-Query-Setting Skill by Visualizing Search Results -- A Support Interface for Remembering Events in Novels by Visualizing Time-series Information of Characters and their Existing Places -- Experimental Evaluation of Auditory Human Interface for Radiation Awareness Based on Different Acoustic Features -- Comprehending Research Article in Minutes: A User Study of Reading Computer Generated Summary for Young Researchers -- Possibility of Reading Notes as Media to Enrich Communications between Reader and Book -- Notification Timing Control while Reading Text Information -- Visualization and decision-making support -- Designing Data Visualization Dashboards to Support the Prediction of Congenital Anomalies -- Improving User Experience through Recommendation Message Design: A Systematic Literature Review of Extant Literature on Recommender Systems and Message Design -- Research on Innovative Application Mode of Human-Computer Interaction Design in Data Journalism -- Evaluating the Impact of Algorithm Confidence Ratings on Human Decision Making in Visual Search -- NearMe: Dynamic Exploration of Geographical Areas -- Decision Support for Prolonged, and Tactical Combat Casualty Care -- Lessons Learned from Applying Requirements and Design Techniques in the Development of a Machine Learning System for Predicting Lawsuits Against Power Companies -- Information in VR and multimodal user interfaces -- Asymmetric Gravitational Oscillation on Fingertips Increased the Perceived Heaviness of a Pinched Object -- Thematic Units Comparisons between Analog and Digital Brainstorming. -On-demand Lectures that Enable Students to Feel the Sense of a Classroom with Students who Learn Together -- Research on Perceptual Cues of Interactive Narrative in Virtual Reality -- Avatar Twin using Shadow Avatar in Avatar-Mediated Communication -- Effects of Interpupillary Distance and Visual Avatar's Shape on the Perception of the Avatar's Shape and the Sense of Ownership -- Impact of Long-Term Use of an Avatar to IVBO in the Social VR -- Multi-modal Data Exploration in a Mixed Reality Environment using Multiple Coordinated Views -- Perception of Illusory Body Tilt Induced by Electrical Tendon Stimulation -- Wearable Haptic Array of Flexible Electrostatic Transducers -- Investigation of Sign Language Motion Classification by Feature Extraction using Keypoints Position of OpenPose. |
| En lÃnea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
Thematic Area, HIMI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I [documento electrónico] / Yamamoto, Sakae, ; Mori, Hirohiko, . - 1 ed. . - [s.l.] : Springer, 2021 . - XXIV, 403 p. 29 ilustraciones. ISBN : 978-3-030-78321-1 Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
| Palabras clave: |
TeorÃa de la codificación Aprendizaje automático Gestión de base de datos TeorÃa de la codificación y la información IngenierÃa Informática y Redes Interfaces de usuario e interacción persona-computadora TeorÃa de la información Red informática IngenierÃa Informática La interacción persona-ordenador Interfaces de usuario (sistemas informáticos) |
| Ãndice Dewey: |
5.437 |
| Resumen: |
El conjunto de dos volúmenes LNCS 12765-12766 constituye las actas arbitradas del área temática Interfaz humana y gestión de la información, HIMI 2021, que se llevó a cabo como parte de HCI International 2021 y se llevó a cabo virtualmente del 24 al 29 de julio de 2021. Se revisó y seleccionó cuidadosamente un total de 1276 artÃculos y 241 carteles incluidos en los 39 volúmenes de actas de HCII 2021 entre 5222 presentaciones. Los artÃculos incluidos en el conjunto de volúmenes HCII-HIMI se organizaron en secciones temáticas de la siguiente manera: Parte I: Presentación de información; soporte de visualización y toma de decisiones; información en realidad virtual e interfaces de usuario multimodales; Parte II: Aprendizaje en entornos ricos en información; apoyar el trabajo, la colaboración y el diseño; entornos de información inteligentes. |
| Nota de contenido: |
Information Presentation -- The Use of New Presentation Technologies in Electronic Sales Environments and Their Influence on Product Perception -- Research on Conveying User Experiences Through Digital Advertisement -- Preventing Decision Fatigue with Aesthetically Engaging Information Buttons -- A Modeling Research on How to Solve Ventilator Alarms from Behavioral and Cognitive Perspectives -- Evaluating Digital Nudging Effectiveness Using Alternative Questionnaires Design -- Cultivation System of Search-Query-Setting Skill by Visualizing Search Results -- A Support Interface for Remembering Events in Novels by Visualizing Time-series Information of Characters and their Existing Places -- Experimental Evaluation of Auditory Human Interface for Radiation Awareness Based on Different Acoustic Features -- Comprehending Research Article in Minutes: A User Study of Reading Computer Generated Summary for Young Researchers -- Possibility of Reading Notes as Media to Enrich Communications between Reader and Book -- Notification Timing Control while Reading Text Information -- Visualization and decision-making support -- Designing Data Visualization Dashboards to Support the Prediction of Congenital Anomalies -- Improving User Experience through Recommendation Message Design: A Systematic Literature Review of Extant Literature on Recommender Systems and Message Design -- Research on Innovative Application Mode of Human-Computer Interaction Design in Data Journalism -- Evaluating the Impact of Algorithm Confidence Ratings on Human Decision Making in Visual Search -- NearMe: Dynamic Exploration of Geographical Areas -- Decision Support for Prolonged, and Tactical Combat Casualty Care -- Lessons Learned from Applying Requirements and Design Techniques in the Development of a Machine Learning System for Predicting Lawsuits Against Power Companies -- Information in VR and multimodal user interfaces -- Asymmetric Gravitational Oscillation on Fingertips Increased the Perceived Heaviness of a Pinched Object -- Thematic Units Comparisons between Analog and Digital Brainstorming. -On-demand Lectures that Enable Students to Feel the Sense of a Classroom with Students who Learn Together -- Research on Perceptual Cues of Interactive Narrative in Virtual Reality -- Avatar Twin using Shadow Avatar in Avatar-Mediated Communication -- Effects of Interpupillary Distance and Visual Avatar's Shape on the Perception of the Avatar's Shape and the Sense of Ownership -- Impact of Long-Term Use of an Avatar to IVBO in the Social VR -- Multi-modal Data Exploration in a Mixed Reality Environment using Multiple Coordinated Views -- Perception of Illusory Body Tilt Induced by Electrical Tendon Stimulation -- Wearable Haptic Array of Flexible Electrostatic Transducers -- Investigation of Sign Language Motion Classification by Feature Extraction using Keypoints Position of OpenPose. |
| En lÃnea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
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