| TÃtulo : |
22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings |
| Tipo de documento: |
documento electrónico |
| Autores: |
Stephanidis, Constantine, ; Duffy, Vincent G., ; Streitz, Norbert, ; Konomi, Shin'ichi, ; Krömker, Heidi, |
| Mención de edición: |
1 ed. |
| Editorial: |
[s.l.] : Springer |
| Fecha de publicación: |
2020 |
| Número de páginas: |
XXI, 610 p. 299 ilustraciones, 245 ilustraciones en color. |
| ISBN/ISSN/DL: |
978-3-030-59987-4 |
| Nota general: |
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. |
| Palabras clave: |
Interfaces de usuario e interacción persona-computadora Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador |
| Ãndice Dewey: |
5.437 |
| Resumen: |
Este libro constituye los últimos artÃculos de la 22.ª Conferencia Internacional sobre Interacción Humano-Computadora, HCII 2020, que se celebró en julio de 2020. La conferencia estaba prevista para realizarse en Copenhague, Dinamarca, pero tuvo que cambiar a un modo de conferencia virtual debido a la pandemia de COVID-19. De un total de 6326 presentaciones, se aceptaron un total de 1439 artÃculos y 238 carteles para su publicación en las actas de HCII 2020 antes de que tuviera lugar la conferencia. Además, un total de 333 artÃculos y 144 carteles se incluyen en los volúmenes de las actas publicadas después de la conferencia como "Late Breaking Work" (artÃculos y carteles). Estas contribuciones abordan los últimos esfuerzos de investigación y desarrollo en el campo y destacan los aspectos humanos del diseño y uso de sistemas informáticos. Los 42 artÃculos de última hora presentados en este volumen se organizaron en secciones temáticas de la siguiente manera: HCI en automoción; Interacción en Entornos Inteligentes; y Modelado Humano Digital y ErgonomÃa. |
| Nota de contenido: |
HCI in Automotive -- User Preference for Vehicle Warning Sounds to Develop AUI Guideline focusing on Differences between Sex and among Age Groups -- Advantages of Using Runtime Procedural Generation of Virtual Environments Based on Real World Data for Conducting Empirical Automotive Research -- Improving Emergency Vehicles' Response Times with the Use of Augmented Reality and Artificial Intelligence -- A Framework for Modeling Knowledge Graphs via Processing Natural Descriptions of Vehicle-Pedestrian Interactions -- Privacy by Design: Analysis of Capacitive Proximity Sensing as System of Choice for Driver Vehicle Interfaces -- NannyCaps - Monitoring Child Conditions and Activity in Automotive Applications Using Capacitive Proximity Sensing -- Potentializing on Haptic Feedback Mechanism for Developing Interactive Components for Driver Seat -- Automotive HMI Guidelines for China Based on Culture Dimensions Interpretation.-User requirement? Travel Mode Choice Routines across different Trip Types -- User Engagement with Driving Simulators: An Analysis of Physiological Signals -- From the Parking Lot to Your Gate: A Need-Centered Approach for Optimizing User Experience in Automated Valet Parking System -- Optimization of the Method of Maintaining Arousal Level by Inducing Intrinsic Motivation: Using Presentation of Information in Autonomous Driving -- Global Implications of Human Tendencies towards Automated Driving and Human Driver Availability in Autonomous Vehicles -- Perception and Processing in Automated Driving – A Dual Process Application -- A Practical View of the Similarity and Differences among the Impaired Driver States in Legal Driving -- Expert Cyclist Route Planning: Hazards, Preferences, and Information Sources -- The Situation Awareness and Usability Research of Different HUD HMI Design in Driving while Using Adaptive Cruise Control -- Interaction in Intelligent Environments -- Simplicity and Interaction in "Buddhist-style" Chinese Ink Animation Short Films -- Design of Real-time Individualized Comfort Monitor System Used in Healthcare Facilities -- Interfacing the City - Media Theory Approach to Cognitive Mapping of the Smart City through Urban Interfaces -- Ubiquitous Display: Research on interaction Design Based on Flexible Display -- Exploring the Design of Interactive Smart Textiles for emotion regulation -- FlowGlove: A Liquid-Based Wearable Device for Haptic Interaction in Virtual Reality -- Tableware: Social Coordination through Computationally Augmented Everyday Objects Using Auditory Feedback -- Research on Interaction Models of Interactive Digital Art and Its Application in Designing User Control -- Interactive Visualization of the Thoughts in Traditional Chinese Culture -- Simulation Model for Mapping the Causes and Effects of Human Error in Product Development -- Aspects of Form, Interface, and Interaction in the Design of Wearable Devices -- Interactive Relationships in Animation Art Ecology -- A Novel Context for the Expression of Art through Interactive Multimedia Electronic Music Installation—Taking the Work of Rainbow Cliff and Dusk as an Example -- Digital Human Modelling and Ergonomics -- Leveraging Muscular Fitness Surrogates to Classify Cardiorespiratory Fitness Status in Youth: A Supervised Machine Learning Approach -- Evaluating the Effect of Crutch-using on Trunk Muscle Loads -- Determining Endurance Limit under Intermittent Physical Operations based on a Combined Fatigue-recovery Model -- Evaluation of Occupant Comfort and Health in Indoor Home-based Work and Study Environment -- Research of Comfort Model of Eye Massager During Siesta in the Office -- Extracting and Structuring Latent Knowledge for Risk Recognition from Eyes and Utterances of Field Overseers -- Design and Evaluation of a Prototype of an Airbag-based Wearable Safety Jacket for Fall Accidents in Construction Working Environments -- The effect of break on discomfort and variation in EMG activities while using a smartphone: A preliminary study in a Chinese university population -- Proactive Analysis of Complex Systems through DHM: Paradigmatic Application of an Innovative Ergonomic Cumulative Index to Large Retail Stores -- A Bibliometric Analysis and Social Network Analysis on Ergonomics Studies of Emergency Equipment -- A Task Simulation and Ergonomics Analysis Method Based on JACK -- Classiï¬cation of Human Posture with RGBD Camera: Is Deep Learning Necessary. . |
| En lÃnea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings [documento electrónico] / Stephanidis, Constantine, ; Duffy, Vincent G., ; Streitz, Norbert, ; Konomi, Shin'ichi, ; Krömker, Heidi, . - 1 ed. . - [s.l.] : Springer, 2020 . - XXI, 610 p. 299 ilustraciones, 245 ilustraciones en color. ISBN : 978-3-030-59987-4 Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
| Palabras clave: |
Interfaces de usuario e interacción persona-computadora Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador |
| Ãndice Dewey: |
5.437 |
| Resumen: |
Este libro constituye los últimos artÃculos de la 22.ª Conferencia Internacional sobre Interacción Humano-Computadora, HCII 2020, que se celebró en julio de 2020. La conferencia estaba prevista para realizarse en Copenhague, Dinamarca, pero tuvo que cambiar a un modo de conferencia virtual debido a la pandemia de COVID-19. De un total de 6326 presentaciones, se aceptaron un total de 1439 artÃculos y 238 carteles para su publicación en las actas de HCII 2020 antes de que tuviera lugar la conferencia. Además, un total de 333 artÃculos y 144 carteles se incluyen en los volúmenes de las actas publicadas después de la conferencia como "Late Breaking Work" (artÃculos y carteles). Estas contribuciones abordan los últimos esfuerzos de investigación y desarrollo en el campo y destacan los aspectos humanos del diseño y uso de sistemas informáticos. Los 42 artÃculos de última hora presentados en este volumen se organizaron en secciones temáticas de la siguiente manera: HCI en automoción; Interacción en Entornos Inteligentes; y Modelado Humano Digital y ErgonomÃa. |
| Nota de contenido: |
HCI in Automotive -- User Preference for Vehicle Warning Sounds to Develop AUI Guideline focusing on Differences between Sex and among Age Groups -- Advantages of Using Runtime Procedural Generation of Virtual Environments Based on Real World Data for Conducting Empirical Automotive Research -- Improving Emergency Vehicles' Response Times with the Use of Augmented Reality and Artificial Intelligence -- A Framework for Modeling Knowledge Graphs via Processing Natural Descriptions of Vehicle-Pedestrian Interactions -- Privacy by Design: Analysis of Capacitive Proximity Sensing as System of Choice for Driver Vehicle Interfaces -- NannyCaps - Monitoring Child Conditions and Activity in Automotive Applications Using Capacitive Proximity Sensing -- Potentializing on Haptic Feedback Mechanism for Developing Interactive Components for Driver Seat -- Automotive HMI Guidelines for China Based on Culture Dimensions Interpretation.-User requirement? Travel Mode Choice Routines across different Trip Types -- User Engagement with Driving Simulators: An Analysis of Physiological Signals -- From the Parking Lot to Your Gate: A Need-Centered Approach for Optimizing User Experience in Automated Valet Parking System -- Optimization of the Method of Maintaining Arousal Level by Inducing Intrinsic Motivation: Using Presentation of Information in Autonomous Driving -- Global Implications of Human Tendencies towards Automated Driving and Human Driver Availability in Autonomous Vehicles -- Perception and Processing in Automated Driving – A Dual Process Application -- A Practical View of the Similarity and Differences among the Impaired Driver States in Legal Driving -- Expert Cyclist Route Planning: Hazards, Preferences, and Information Sources -- The Situation Awareness and Usability Research of Different HUD HMI Design in Driving while Using Adaptive Cruise Control -- Interaction in Intelligent Environments -- Simplicity and Interaction in "Buddhist-style" Chinese Ink Animation Short Films -- Design of Real-time Individualized Comfort Monitor System Used in Healthcare Facilities -- Interfacing the City - Media Theory Approach to Cognitive Mapping of the Smart City through Urban Interfaces -- Ubiquitous Display: Research on interaction Design Based on Flexible Display -- Exploring the Design of Interactive Smart Textiles for emotion regulation -- FlowGlove: A Liquid-Based Wearable Device for Haptic Interaction in Virtual Reality -- Tableware: Social Coordination through Computationally Augmented Everyday Objects Using Auditory Feedback -- Research on Interaction Models of Interactive Digital Art and Its Application in Designing User Control -- Interactive Visualization of the Thoughts in Traditional Chinese Culture -- Simulation Model for Mapping the Causes and Effects of Human Error in Product Development -- Aspects of Form, Interface, and Interaction in the Design of Wearable Devices -- Interactive Relationships in Animation Art Ecology -- A Novel Context for the Expression of Art through Interactive Multimedia Electronic Music Installation—Taking the Work of Rainbow Cliff and Dusk as an Example -- Digital Human Modelling and Ergonomics -- Leveraging Muscular Fitness Surrogates to Classify Cardiorespiratory Fitness Status in Youth: A Supervised Machine Learning Approach -- Evaluating the Effect of Crutch-using on Trunk Muscle Loads -- Determining Endurance Limit under Intermittent Physical Operations based on a Combined Fatigue-recovery Model -- Evaluation of Occupant Comfort and Health in Indoor Home-based Work and Study Environment -- Research of Comfort Model of Eye Massager During Siesta in the Office -- Extracting and Structuring Latent Knowledge for Risk Recognition from Eyes and Utterances of Field Overseers -- Design and Evaluation of a Prototype of an Airbag-based Wearable Safety Jacket for Fall Accidents in Construction Working Environments -- The effect of break on discomfort and variation in EMG activities while using a smartphone: A preliminary study in a Chinese university population -- Proactive Analysis of Complex Systems through DHM: Paradigmatic Application of an Innovative Ergonomic Cumulative Index to Large Retail Stores -- A Bibliometric Analysis and Social Network Analysis on Ergonomics Studies of Emergency Equipment -- A Task Simulation and Ergonomics Analysis Method Based on JACK -- Classiï¬cation of Human Posture with RGBD Camera: Is Deep Learning Necessary. . |
| En lÃnea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
|  |