| TÃtulo : |
14th International Conference, UAHCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I |
| Tipo de documento: |
documento electrónico |
| Autores: |
Antona, Margherita, ; Stephanidis, Constantine, |
| Mención de edición: |
1 ed. |
| Editorial: |
[s.l.] : Springer |
| Fecha de publicación: |
2020 |
| Número de páginas: |
XXV, 521 p. 230 ilustraciones, 179 ilustraciones en color. |
| ISBN/ISSN/DL: |
978-3-030-49282-3 |
| Nota general: |
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. |
| Palabras clave: |
Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Estructuras de datos (Informática) TeorÃa de la información IngenierÃa Informática Red de computadoras Software de la aplicacion Comercio electrónico Interfaces de usuario e interacción persona-computadora Estructuras de datos y teorÃa de la información IngenierÃa Informática y Redes Aplicaciones informáticas y de sistemas de información comercio electrónico y negocios electrónicos |
| Ãndice Dewey: |
5.437 |
| Resumen: |
Este conjunto de dos volúmenes de LNCS 12188 y 12189 constituye las actas arbitradas de la 14.ª Conferencia Internacional sobre Acceso Universal en la Interacción Humano-Computadora, UAHCI 2020, celebrada como parte de la 22.ª Conferencia Internacional, HCI International 2020, que tuvo lugar en Copenhague. Dinamarca, en julio de 2020. La conferencia se realizó de manera virtual debido a la pandemia de COVID-19. Se aceptó un total de 1439 artÃculos y 238 carteles para su publicación en las actas de HCII 2020 de un total de 6326 presentaciones. UAHCI 2020 incluye un total de 80 artÃculos regulares que están organizados en secciones temáticas denominadas: Diseño para todos, teorÃa, métodos y práctica; Interfaces de Usuario y Técnicas de Interacción para el Acceso Universal; Accesibilidad Web; Realidad Virtual y Aumentada para el Acceso Universal; Robots en Acceso Universal; TecnologÃas para los Trastornos del Espectro Autista; TecnologÃas para usuarios sordos; Acceso Universal al Aprendizaje y la Educación; Redes Sociales, Servicios Digitales, eInclusión e Innovación; Entornos de asistencia inteligentes. |
| Nota de contenido: |
Universal Design of ICT: A Historical Journey from Specialized Adaptations towards Designing for Diversity -- From Accessible Interfaces to Useful and Adapted Interactions -- Integrated Assistive Auxiliary System - Developing Low Cost Assistive Technology to Provide Computational Accessibility for Disabled People -- Co-creating Persona Scenarios with Diverse Users Enriching Inclusive Design -- Construction of an Inexpensive Eye Tracker for Social Inclusion and Education -- Understanding Organizations through Systems Oriented Design: Mapping Critical Intervention Points for Universal Design -- Process Modelling (BPM) in Healthcare – Breast Cancer Screening -- Brain-Computer Interfaces for Communication in Severe Acquired Brain Damage: Challenges and Strategies in Clinical Research and Development -- Evaluating Hands-on and Hands-free Input Methods for a Simple Game -- Affective Communication Enhancement System for Locked-In Syndrome Patients -- Perceived Midpoint of the Forearm -- User Interfacesin Dark Mode During Daytime – Improved Productivity or Just Cool-Looking? -- Usability Evaluation of Short Dwell-time Activated Eye Typing Techniques -- A Comparative Study of Three Sudoku Input Methods for Touch Displays -- QB-Gest: Qwerty Bimanual Gestural Input for Eyes-free Smartphone Text Input -- Exploring WAI-Aria Techniques to Enhance Screen Reader Interaction: The Case of a Portal for Rating Accessibility of Cultural Heritage Sites -- Impact of Sentence length on the Readability of Web for Screen Reader Users -- Towards Universal Accessibility on the Web: Do Grammar Checking Tools Improve Text Readability? -- Investigating the Effect of Adding Visual Content to Textual Search Interfaces on Accessibility of Dyslexic Users -- A Comparative Study of Accessibility and Usability of Norwegian University Websites for Screen Reader Users Based on User Experience and Automated Assessment -- Usability of User-centric Mobile application design from Visually Impaired People's Perspective -- Large Scale Augmented Reality for Collaborative Environments -- Walking Support for Visually Impaired Using AR/MR and Virtual Braille Block -- Effect of Background Element Difference on Regional Cerebral Blood Flow while Viewing Stereoscopic Video Clips -- Dementia: I Am Physically Fading. Can Virtual Reality Help? Physical Training for People with Dementia in Confined Mental Health Units -- A Virtual Rehabilitation System for Occupational Therapy with Hand Motion Capture and Force Feedback -Implementation with Vibration Motor -- iVision: An Assistive System for the Blind based on Augmented Reality and Machine Learning -- Relationship between Eye Movements and Individual Differences in Motion Sickness Susceptibility While Viewing Stereoscopic Movies under Controlled Consciousness -- HoloPrognosis - An AR-based Serious Exercise Game for Early Stage Parkinson's Disease Patients -- A Feasibility Study on the Application of Virtual Reality Technology for the Rehabilitation of Upper Limbs after Stroke -- Usable and Accessible Robot Programming System for People Who are Visually Impaired -- Lego Robots in Puppet Play for Children with Cerebral Palsy -- Being Aware of One's Self in the Auto-Generated Chat with a Communication Robot -- Voice User Interfaces for Service Robots: Design Principles and Methodology -- Robotic Cane for the Visually Impaired. |
| En lÃnea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
14th International Conference, UAHCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I [documento electrónico] / Antona, Margherita, ; Stephanidis, Constantine, . - 1 ed. . - [s.l.] : Springer, 2020 . - XXV, 521 p. 230 ilustraciones, 179 ilustraciones en color. ISBN : 978-3-030-49282-3 Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
| Palabras clave: |
Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Estructuras de datos (Informática) TeorÃa de la información IngenierÃa Informática Red de computadoras Software de la aplicacion Comercio electrónico Interfaces de usuario e interacción persona-computadora Estructuras de datos y teorÃa de la información IngenierÃa Informática y Redes Aplicaciones informáticas y de sistemas de información comercio electrónico y negocios electrónicos |
| Ãndice Dewey: |
5.437 |
| Resumen: |
Este conjunto de dos volúmenes de LNCS 12188 y 12189 constituye las actas arbitradas de la 14.ª Conferencia Internacional sobre Acceso Universal en la Interacción Humano-Computadora, UAHCI 2020, celebrada como parte de la 22.ª Conferencia Internacional, HCI International 2020, que tuvo lugar en Copenhague. Dinamarca, en julio de 2020. La conferencia se realizó de manera virtual debido a la pandemia de COVID-19. Se aceptó un total de 1439 artÃculos y 238 carteles para su publicación en las actas de HCII 2020 de un total de 6326 presentaciones. UAHCI 2020 incluye un total de 80 artÃculos regulares que están organizados en secciones temáticas denominadas: Diseño para todos, teorÃa, métodos y práctica; Interfaces de Usuario y Técnicas de Interacción para el Acceso Universal; Accesibilidad Web; Realidad Virtual y Aumentada para el Acceso Universal; Robots en Acceso Universal; TecnologÃas para los Trastornos del Espectro Autista; TecnologÃas para usuarios sordos; Acceso Universal al Aprendizaje y la Educación; Redes Sociales, Servicios Digitales, eInclusión e Innovación; Entornos de asistencia inteligentes. |
| Nota de contenido: |
Universal Design of ICT: A Historical Journey from Specialized Adaptations towards Designing for Diversity -- From Accessible Interfaces to Useful and Adapted Interactions -- Integrated Assistive Auxiliary System - Developing Low Cost Assistive Technology to Provide Computational Accessibility for Disabled People -- Co-creating Persona Scenarios with Diverse Users Enriching Inclusive Design -- Construction of an Inexpensive Eye Tracker for Social Inclusion and Education -- Understanding Organizations through Systems Oriented Design: Mapping Critical Intervention Points for Universal Design -- Process Modelling (BPM) in Healthcare – Breast Cancer Screening -- Brain-Computer Interfaces for Communication in Severe Acquired Brain Damage: Challenges and Strategies in Clinical Research and Development -- Evaluating Hands-on and Hands-free Input Methods for a Simple Game -- Affective Communication Enhancement System for Locked-In Syndrome Patients -- Perceived Midpoint of the Forearm -- User Interfacesin Dark Mode During Daytime – Improved Productivity or Just Cool-Looking? -- Usability Evaluation of Short Dwell-time Activated Eye Typing Techniques -- A Comparative Study of Three Sudoku Input Methods for Touch Displays -- QB-Gest: Qwerty Bimanual Gestural Input for Eyes-free Smartphone Text Input -- Exploring WAI-Aria Techniques to Enhance Screen Reader Interaction: The Case of a Portal for Rating Accessibility of Cultural Heritage Sites -- Impact of Sentence length on the Readability of Web for Screen Reader Users -- Towards Universal Accessibility on the Web: Do Grammar Checking Tools Improve Text Readability? -- Investigating the Effect of Adding Visual Content to Textual Search Interfaces on Accessibility of Dyslexic Users -- A Comparative Study of Accessibility and Usability of Norwegian University Websites for Screen Reader Users Based on User Experience and Automated Assessment -- Usability of User-centric Mobile application design from Visually Impaired People's Perspective -- Large Scale Augmented Reality for Collaborative Environments -- Walking Support for Visually Impaired Using AR/MR and Virtual Braille Block -- Effect of Background Element Difference on Regional Cerebral Blood Flow while Viewing Stereoscopic Video Clips -- Dementia: I Am Physically Fading. Can Virtual Reality Help? Physical Training for People with Dementia in Confined Mental Health Units -- A Virtual Rehabilitation System for Occupational Therapy with Hand Motion Capture and Force Feedback -Implementation with Vibration Motor -- iVision: An Assistive System for the Blind based on Augmented Reality and Machine Learning -- Relationship between Eye Movements and Individual Differences in Motion Sickness Susceptibility While Viewing Stereoscopic Movies under Controlled Consciousness -- HoloPrognosis - An AR-based Serious Exercise Game for Early Stage Parkinson's Disease Patients -- A Feasibility Study on the Application of Virtual Reality Technology for the Rehabilitation of Upper Limbs after Stroke -- Usable and Accessible Robot Programming System for People Who are Visually Impaired -- Lego Robots in Puppet Play for Children with Cerebral Palsy -- Being Aware of One's Self in the Auto-Generated Chat with a Communication Robot -- Voice User Interfaces for Service Robots: Design Principles and Methodology -- Robotic Cane for the Visually Impaired. |
| En lÃnea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
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