TÃtulo : |
Automotive User Interfaces : Creating Interactive Experiences in the Car |
Tipo de documento: |
documento electrónico |
Autores: |
Meixner, Gerrit, ; Müller, Christian, |
Mención de edición: |
1 ed. |
Editorial: |
[s.l.] : Springer |
Fecha de publicación: |
2017 |
Número de páginas: |
IX, 510 p. 162 ilustraciones, 139 ilustraciones en color. |
ISBN/ISSN/DL: |
978-3-319-49448-7 |
Nota general: |
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. |
Idioma : |
Inglés (eng) |
Palabras clave: |
Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Sistemas multimedia IngenierÃa automotriz Inteligencia artificial Procesamiento de la señal Interfaces de usuario e interacción persona-computadora Sistemas de información multimedia Procesamiento de señales voz e imágenes |
Clasificación: |
005.437 |
Resumen: |
Este libro se centra en las interfaces de usuario de automóviles para su uso en vehÃculos, analizando la electrónica del automóvil y su software de tecnologÃas ocultas (por ejemplo, ASP, ESP), funciones de confort (por ejemplo, navegación, comunicación, entretenimiento) y asistencia al conductor (por ejemplo, control de distancia). ). La creciente complejidad de las interfaces de usuario de los automóviles, impulsada por la necesidad de utilizar dispositivos electrónicos de consumo en los automóviles, asà como la conducción autónoma, ha provocado una gran cantidad de nuevas investigaciones dentro de este campo de estudio. Los autores de este volumen editado, que cubren un amplio espectro de temas detallados, ofrecen una excelente descripción general del estado actual de la técnica; proporcionar conocimientos profundos sobre la usabilidad y la experiencia del usuario, técnicas y tecnologÃas de interacción, asà como métodos, herramientas y sus aplicaciones; explorar la creciente importancia de la interacción persona-computadora (HCI) dentro de la industria automotriz. Las interfaces de usuario automotrices están pensadas como un recurso autorizado y valioso para profesionales e investigadores por igual, asà como para estudiantes de informática e ingenierÃa interesados ​​en las interfaces automotrices. |
Nota de contenido: |
Part I: Introduction and Basics -- Retrospective and Future on Automotive Infotainment Systems - 100 years of User Interface Evolution -- Engaged Drivers – Safe Drivers: Gathering Real-Time Data from Mobile and Wearable Devices for Safe-Driving Apps -- Part II: Usability and User Experience -- Driver and Driving Experience in Car -- "It's More Fun to Commute" – An Example of Using Automotive Interaction Design to Promote Wellbeing in Cars -- Design to Support Energy Management for Electric Car Drivers -- Cultural User Experience in the Car – Towards a Standardized Systematic Intercultural Automotive UI/UX Design Process -- Part III: Interaction Techniques and Technologies -- The Neglected Passenger - How Collaboration in the Car Fosters Driving Experience and Safety -- The Influence of Non-Driving-Related Tasks on the Driver's Resources and Performance -- Eye and Head Tracking for Focus of Attention Control in the Cockpit -- From Car-Driver-Handovers to Cooperative Interfaces: Visions for Driver-Vehicle Interaction in Automated Driving -- Driver in the Loop – Best Practices in Automotive Sensing and Feedback Mechanisms -- Towards Adaptive Ambient In-Vehicle Displays and Interactions: Insights and Design Guidelines from the 2015 Automotive UI Dedicated Workshop -- The Steering Wheel: A Design Space Exploration -- Part IV: Tools, Methods and Processes -- The Insight - Prototype - Product Cycle -- Virtual Reality Driving Simulator based on Head Mounted Displays -- Methods to Validate Automotive User Interfaces within Immersive Driving Environments -- Part V: Applications -- User Experience with Increasing Levels of Vehicle Automation - Overview of the Challenges & Opportunities as Vehicles Progress from Partial to High Automation -- AutoPlay: Unfolding Motivational Affordances of Autonomous Driving. |
Tipo de medio : |
Computadora |
Summary : |
This book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics and its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., distance checking). The increased complexity of automotive user interfaces, driven by the need for using consumer electronic devices in cars as well as autonomous driving, has sparked a plethora of new research within this field of study. Covering a broad spectrum of detailed topics, the authors of this edited volume offers an outstanding overview of the current state of the art; providing deep insights into usability and user experience, interaction techniques and technologies as well as methods, tools and its applications; exploring the increasing importance of Human-Computer-Interaction (HCI) within the automotive industry Automotive User Interfaces is intended as an authoritative and valuable resource for professionalpractitioners and researchers alike, as well as computer science and engineering students who are interested in automotive interfaces. |
Enlace de acceso : |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
Automotive User Interfaces : Creating Interactive Experiences in the Car [documento electrónico] / Meixner, Gerrit, ; Müller, Christian, . - 1 ed. . - [s.l.] : Springer, 2017 . - IX, 510 p. 162 ilustraciones, 139 ilustraciones en color. ISBN : 978-3-319-49448-7 Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. Idioma : Inglés ( eng)
Palabras clave: |
Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Sistemas multimedia IngenierÃa automotriz Inteligencia artificial Procesamiento de la señal Interfaces de usuario e interacción persona-computadora Sistemas de información multimedia Procesamiento de señales voz e imágenes |
Clasificación: |
005.437 |
Resumen: |
Este libro se centra en las interfaces de usuario de automóviles para su uso en vehÃculos, analizando la electrónica del automóvil y su software de tecnologÃas ocultas (por ejemplo, ASP, ESP), funciones de confort (por ejemplo, navegación, comunicación, entretenimiento) y asistencia al conductor (por ejemplo, control de distancia). ). La creciente complejidad de las interfaces de usuario de los automóviles, impulsada por la necesidad de utilizar dispositivos electrónicos de consumo en los automóviles, asà como la conducción autónoma, ha provocado una gran cantidad de nuevas investigaciones dentro de este campo de estudio. Los autores de este volumen editado, que cubren un amplio espectro de temas detallados, ofrecen una excelente descripción general del estado actual de la técnica; proporcionar conocimientos profundos sobre la usabilidad y la experiencia del usuario, técnicas y tecnologÃas de interacción, asà como métodos, herramientas y sus aplicaciones; explorar la creciente importancia de la interacción persona-computadora (HCI) dentro de la industria automotriz. Las interfaces de usuario automotrices están pensadas como un recurso autorizado y valioso para profesionales e investigadores por igual, asà como para estudiantes de informática e ingenierÃa interesados ​​en las interfaces automotrices. |
Nota de contenido: |
Part I: Introduction and Basics -- Retrospective and Future on Automotive Infotainment Systems - 100 years of User Interface Evolution -- Engaged Drivers – Safe Drivers: Gathering Real-Time Data from Mobile and Wearable Devices for Safe-Driving Apps -- Part II: Usability and User Experience -- Driver and Driving Experience in Car -- "It's More Fun to Commute" – An Example of Using Automotive Interaction Design to Promote Wellbeing in Cars -- Design to Support Energy Management for Electric Car Drivers -- Cultural User Experience in the Car – Towards a Standardized Systematic Intercultural Automotive UI/UX Design Process -- Part III: Interaction Techniques and Technologies -- The Neglected Passenger - How Collaboration in the Car Fosters Driving Experience and Safety -- The Influence of Non-Driving-Related Tasks on the Driver's Resources and Performance -- Eye and Head Tracking for Focus of Attention Control in the Cockpit -- From Car-Driver-Handovers to Cooperative Interfaces: Visions for Driver-Vehicle Interaction in Automated Driving -- Driver in the Loop – Best Practices in Automotive Sensing and Feedback Mechanisms -- Towards Adaptive Ambient In-Vehicle Displays and Interactions: Insights and Design Guidelines from the 2015 Automotive UI Dedicated Workshop -- The Steering Wheel: A Design Space Exploration -- Part IV: Tools, Methods and Processes -- The Insight - Prototype - Product Cycle -- Virtual Reality Driving Simulator based on Head Mounted Displays -- Methods to Validate Automotive User Interfaces within Immersive Driving Environments -- Part V: Applications -- User Experience with Increasing Levels of Vehicle Automation - Overview of the Challenges & Opportunities as Vehicles Progress from Partial to High Automation -- AutoPlay: Unfolding Motivational Affordances of Autonomous Driving. |
Tipo de medio : |
Computadora |
Summary : |
This book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics and its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., distance checking). The increased complexity of automotive user interfaces, driven by the need for using consumer electronic devices in cars as well as autonomous driving, has sparked a plethora of new research within this field of study. Covering a broad spectrum of detailed topics, the authors of this edited volume offers an outstanding overview of the current state of the art; providing deep insights into usability and user experience, interaction techniques and technologies as well as methods, tools and its applications; exploring the increasing importance of Human-Computer-Interaction (HCI) within the automotive industry Automotive User Interfaces is intended as an authoritative and valuable resource for professionalpractitioners and researchers alike, as well as computer science and engineering students who are interested in automotive interfaces. |
Enlace de acceso : |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
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