Autor Thalmann, Daniel
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Documentos disponibles escritos por este autor (8)
Hacer una sugerencia Refinar búsqueda14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part I / Bebis, George ; Boyle, Richard ; Parvin, Bahram ; Koracin, Darko ; Ushizima, Daniela ; Chai, Sek ; Sueda, Shinjiro ; Lin, Xin ; Lu, Aidong ; Thalmann, Daniel ; Wang, Chaoli ; Xu, Panpan
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TÃtulo : 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part I Tipo de documento: documento electrónico Autores: Bebis, George, ; Boyle, Richard, ; Parvin, Bahram, ; Koracin, Darko, ; Ushizima, Daniela, ; Chai, Sek, ; Sueda, Shinjiro, ; Lin, Xin, ; Lu, Aidong, ; Thalmann, Daniel, ; Wang, Chaoli, ; Xu, Panpan, Mención de edición: 1 ed. Editorial: [s.l.] : Springer Fecha de publicación: 2019 Número de páginas: XXXV, 698 p. 398 ilustraciones, 297 ilustraciones en color. ISBN/ISSN/DL: 978-3-030-33720-9 Nota general: Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. Palabras clave: Sistemas de reconocimiento de patrones Procesamiento de imágenes Visión por computador Inteligencia artificial IngenierÃa Informática Red de computadoras Protección de datos Reconocimiento de patrones automatizado Imágenes por computadora visión reconocimiento de patrones y gráficos IngenierÃa Informática y Redes Seguridad de datos e información Ãndice Dewey: 006.4 Reconocimiento de patrones por computador Resumen: Este libro constituye las actas arbitradas del 14º Simposio Internacional sobre Computación Visual, ISVC 2019, celebrado en Lake Tahoe, NV, EE. UU. en octubre de 2019. Los 100 artÃculos presentados en este volumen doble fueron cuidadosamente revisados ​​y seleccionados entre 163 presentaciones. Los artÃculos están organizados en las siguientes secciones temáticas: Aprendizaje profundo I; Gráficos por Computadora I; Segmentación/Reconocimiento; Análisis de vÃdeo y reconocimiento de eventos; Visualización; ST: Visión Computacional, IA y métodos Matemáticos para el Análisis de Imágenes Biomédicas y Biológicas; BiometrÃa; Realidad Virtual I; Aplicaciones I; ST: Visión para la teledetección y la inspección de infraestructuras; Gráficos por computadora II; Aplicaciones II; Aprendizaje Profundo II; Realidad Virtual II; Reconocimiento/Detección/Categorización de Objetos; y Cartel. Nota de contenido: Deep Learning I -- Application of Image Classiï¬cation for Fine-Grained Nudity Detection -- DeepGRU: Deep Gesture Recognition Utility -- Delineation of Road Networks Using Deep Residual Neural Networks and Iterative Hough Transform -- DomainSiam: Domain-Aware Siamese Network for Visual Object Tracking -- Reconstruction Error Aware Pruning for Accelerating Neural Networks -- Computer Graphics I -- Bioinspired Simulation of Knotting Hagï¬sh -- Interactive 3D Visualization for Monitoring and Analysis of Geographical Traffic Data of Various Domains -- Propagate and Pair: A Single-Pass Approach to Critical Point Pairing in Reeb Graphs -- Real-Time Ray Tracing with SphericallyProjected Object Data -- Underwater Photogrammetry Reconstruction: GPU Texture Generation from Videos Captured via AUV -- Segmentation/Recognition -- Adaptive Attention Model for Lidar Instance Segmentation -- View Dependent Surface Material Recognition -- 3D Visual Object Detection from Monocular Images -- Skin Identiï¬cation Using Deep Convolutional Neural Network -- Resolution-independent meshes of superpixels -- Video Analysis and Event Recognition -- Automatic Video Colorization using 3D Conditional Generative Adversarial Networks -- Improving Visual Reasoning With Attention Alignment -- Multi-Camera Temporal Grouping for Play/Break Event Detection in Soccer Games -- Trajectory Prediction by Coupling Scene-LSTM with Human Movement LSTM -- Augmented Curiosity: Depth and Optical Flow Prediction for Efficient Exploration -- Visualization -- Information Visualization for Highlighting Conflicts in Educational Timetabling Problems -- ContourNet: Salient Local Contour Identiï¬cation for Blob Detection in Plasma Fusion Simulation Data -- Mutual Information-Based Texture Spectral Similarity Criterion -- Accurate Computation of Interval Volume Measures for Improving Histograms -- Ant-SNE: Tracking Community Evolution via Animated t-SNE -- ST: Computational Vision, AI and Mathematical Methods for Biomedical and Biological Image Analysis -- Automated Segmentation of the Pectoral Muscle in Axial Breast MR Images -- Angio-AI: Cerebral Perfusion Angiography with Machine Learning -- Conformal Welding for Brain-Intelligence Analysis -- Learning Graph Cut Class Prototypes for Thigh CT Tissue Identiï¬cation -- Automatic Estimation of Arterial Input Function in Digital Subtraction Angiography -- Biometrics -- One-Shot-Learning for Visual Lip-Based Biometric Authentication -- Age Group and Gender Classiï¬cation of Unconstrained Faces -- Efficient 3D Face Recognition in Uncontrolled Environment -- Pupil Center Localization Using SOMA and CNN -- Real-Time Face Features Localization with Recurrent Reï¬ned Dense CNN Architectures -- Virtual Reality I -- Estimation of the distance between ï¬ngertips using silhouette and texture information of dorsal of hand -- Measuring Reflectance of Anisotropic Materials using Two Handheld Cameras -- FunPlogs - A Serious Puzzle Mini-Game for Learning FundamentalProgramming Principles Using Visual Scripting -- Automatic camera path generation from 360 video -- Highlighting Techniques for 360 Degree Virtual Reality and Their Immersive Authoring -- Applications I -- Jitter-free registration for Unmanned Aerial Vehicle Videos -- Heart Rate Based Face Synthesis for Pulse Estimation -- Light-weight Novel View Synthesis for Casual Multiview Photography -- DeepPrivacy: A generative adversarial network for face anonymization -- Swarm Optimization Algorithm for Road Bypass Extrapolation -- ST: Vision for Remote Sensing and Infrastructure Inspection -- Concrete Crack Pixel Classiï¬cation using an Encoder Decoder Based Deep Learning Architecture -- A Geometry-based Method for the Spatio-temporal Detection of Cracks in 4D-Reconstructions -- An Automatic Digital Terrain Generation Technique for Terrestrial Sensing and Virtual Reality Applications -- Rebar Detection and Localization for Non-Destructive Infrastructure Evaluation using Deep Residual Networks -- Computer Graphics II -- Intrinsic Decomposition by learning from Varying Lighting Conditions -- Pixel2Field: Single Image Transformation to Physical Field of Sports Videos -- UnrealGT: Using Unreal Engine to Generate Ground Truth Datasets -- Fast Omnidirectional Depth Densiï¬cation. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part I [documento electrónico] / Bebis, George, ; Boyle, Richard, ; Parvin, Bahram, ; Koracin, Darko, ; Ushizima, Daniela, ; Chai, Sek, ; Sueda, Shinjiro, ; Lin, Xin, ; Lu, Aidong, ; Thalmann, Daniel, ; Wang, Chaoli, ; Xu, Panpan, . - 1 ed. . - [s.l.] : Springer, 2019 . - XXXV, 698 p. 398 ilustraciones, 297 ilustraciones en color.
ISBN : 978-3-030-33720-9
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
Palabras clave: Sistemas de reconocimiento de patrones Procesamiento de imágenes Visión por computador Inteligencia artificial IngenierÃa Informática Red de computadoras Protección de datos Reconocimiento de patrones automatizado Imágenes por computadora visión reconocimiento de patrones y gráficos IngenierÃa Informática y Redes Seguridad de datos e información Ãndice Dewey: 006.4 Reconocimiento de patrones por computador Resumen: Este libro constituye las actas arbitradas del 14º Simposio Internacional sobre Computación Visual, ISVC 2019, celebrado en Lake Tahoe, NV, EE. UU. en octubre de 2019. Los 100 artÃculos presentados en este volumen doble fueron cuidadosamente revisados ​​y seleccionados entre 163 presentaciones. Los artÃculos están organizados en las siguientes secciones temáticas: Aprendizaje profundo I; Gráficos por Computadora I; Segmentación/Reconocimiento; Análisis de vÃdeo y reconocimiento de eventos; Visualización; ST: Visión Computacional, IA y métodos Matemáticos para el Análisis de Imágenes Biomédicas y Biológicas; BiometrÃa; Realidad Virtual I; Aplicaciones I; ST: Visión para la teledetección y la inspección de infraestructuras; Gráficos por computadora II; Aplicaciones II; Aprendizaje Profundo II; Realidad Virtual II; Reconocimiento/Detección/Categorización de Objetos; y Cartel. Nota de contenido: Deep Learning I -- Application of Image Classiï¬cation for Fine-Grained Nudity Detection -- DeepGRU: Deep Gesture Recognition Utility -- Delineation of Road Networks Using Deep Residual Neural Networks and Iterative Hough Transform -- DomainSiam: Domain-Aware Siamese Network for Visual Object Tracking -- Reconstruction Error Aware Pruning for Accelerating Neural Networks -- Computer Graphics I -- Bioinspired Simulation of Knotting Hagï¬sh -- Interactive 3D Visualization for Monitoring and Analysis of Geographical Traffic Data of Various Domains -- Propagate and Pair: A Single-Pass Approach to Critical Point Pairing in Reeb Graphs -- Real-Time Ray Tracing with SphericallyProjected Object Data -- Underwater Photogrammetry Reconstruction: GPU Texture Generation from Videos Captured via AUV -- Segmentation/Recognition -- Adaptive Attention Model for Lidar Instance Segmentation -- View Dependent Surface Material Recognition -- 3D Visual Object Detection from Monocular Images -- Skin Identiï¬cation Using Deep Convolutional Neural Network -- Resolution-independent meshes of superpixels -- Video Analysis and Event Recognition -- Automatic Video Colorization using 3D Conditional Generative Adversarial Networks -- Improving Visual Reasoning With Attention Alignment -- Multi-Camera Temporal Grouping for Play/Break Event Detection in Soccer Games -- Trajectory Prediction by Coupling Scene-LSTM with Human Movement LSTM -- Augmented Curiosity: Depth and Optical Flow Prediction for Efficient Exploration -- Visualization -- Information Visualization for Highlighting Conflicts in Educational Timetabling Problems -- ContourNet: Salient Local Contour Identiï¬cation for Blob Detection in Plasma Fusion Simulation Data -- Mutual Information-Based Texture Spectral Similarity Criterion -- Accurate Computation of Interval Volume Measures for Improving Histograms -- Ant-SNE: Tracking Community Evolution via Animated t-SNE -- ST: Computational Vision, AI and Mathematical Methods for Biomedical and Biological Image Analysis -- Automated Segmentation of the Pectoral Muscle in Axial Breast MR Images -- Angio-AI: Cerebral Perfusion Angiography with Machine Learning -- Conformal Welding for Brain-Intelligence Analysis -- Learning Graph Cut Class Prototypes for Thigh CT Tissue Identiï¬cation -- Automatic Estimation of Arterial Input Function in Digital Subtraction Angiography -- Biometrics -- One-Shot-Learning for Visual Lip-Based Biometric Authentication -- Age Group and Gender Classiï¬cation of Unconstrained Faces -- Efficient 3D Face Recognition in Uncontrolled Environment -- Pupil Center Localization Using SOMA and CNN -- Real-Time Face Features Localization with Recurrent Reï¬ned Dense CNN Architectures -- Virtual Reality I -- Estimation of the distance between ï¬ngertips using silhouette and texture information of dorsal of hand -- Measuring Reflectance of Anisotropic Materials using Two Handheld Cameras -- FunPlogs - A Serious Puzzle Mini-Game for Learning FundamentalProgramming Principles Using Visual Scripting -- Automatic camera path generation from 360 video -- Highlighting Techniques for 360 Degree Virtual Reality and Their Immersive Authoring -- Applications I -- Jitter-free registration for Unmanned Aerial Vehicle Videos -- Heart Rate Based Face Synthesis for Pulse Estimation -- Light-weight Novel View Synthesis for Casual Multiview Photography -- DeepPrivacy: A generative adversarial network for face anonymization -- Swarm Optimization Algorithm for Road Bypass Extrapolation -- ST: Vision for Remote Sensing and Infrastructure Inspection -- Concrete Crack Pixel Classiï¬cation using an Encoder Decoder Based Deep Learning Architecture -- A Geometry-based Method for the Spatio-temporal Detection of Cracks in 4D-Reconstructions -- An Automatic Digital Terrain Generation Technique for Terrestrial Sensing and Virtual Reality Applications -- Rebar Detection and Localization for Non-Destructive Infrastructure Evaluation using Deep Residual Networks -- Computer Graphics II -- Intrinsic Decomposition by learning from Varying Lighting Conditions -- Pixel2Field: Single Image Transformation to Physical Field of Sports Videos -- UnrealGT: Using Unreal Engine to Generate Ground Truth Datasets -- Fast Omnidirectional Depth Densiï¬cation. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part II / Bebis, George ; Boyle, Richard ; Parvin, Bahram ; Koracin, Darko ; Ushizima, Daniela ; Chai, Sek ; Sueda, Shinjiro ; Lin, Xin ; Lu, Aidong ; Thalmann, Daniel ; Wang, Chaoli ; Xu, Panpan
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TÃtulo : 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part II Tipo de documento: documento electrónico Autores: Bebis, George, ; Boyle, Richard, ; Parvin, Bahram, ; Koracin, Darko, ; Ushizima, Daniela, ; Chai, Sek, ; Sueda, Shinjiro, ; Lin, Xin, ; Lu, Aidong, ; Thalmann, Daniel, ; Wang, Chaoli, ; Xu, Panpan, Mención de edición: 1 ed. Editorial: [s.l.] : Springer Fecha de publicación: 2019 Número de páginas: XXVII, 590 p. 296 ilustraciones, 248 ilustraciones en color. ISBN/ISSN/DL: 978-3-030-33723-0 Nota general: Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. Palabras clave: Sistemas de reconocimiento de patrones Procesamiento de imágenes Visión por computador Inteligencia artificial Red de computadoras Protección de datos Reconocimiento de patrones automatizado Imágenes por computadora visión reconocimiento de patrones y gráficos Redes de comunicación informática Seguridad de datos e información Ãndice Dewey: 006.4 Reconocimiento de patrones por computador Resumen: Este libro constituye las actas arbitradas del 14º Simposio Internacional sobre Computación Visual, ISVC 2019, celebrado en Lake Tahoe, NV, EE. UU. en octubre de 2019. Los 100 artÃculos presentados en este volumen doble fueron cuidadosamente revisados ​​y seleccionados entre 163 presentaciones. Los artÃculos están organizados en las siguientes secciones temáticas: Aprendizaje profundo I; Gráficos por Computadora I; Segmentación/Reconocimiento; Análisis de vÃdeo y reconocimiento de eventos; Visualización; ST: Visión Computacional, IA y métodos Matemáticos para el Análisis de Imágenes Biomédicas y Biológicas; BiometrÃa; Realidad Virtual I; Aplicaciones I; ST: Visión para la teledetección y la inspección de infraestructuras; Gráficos por computadora II; Aplicaciones II; Aprendizaje Profundo II; Realidad Virtual II; Reconocimiento/Detección/Categorización de Objetos; y Cartel. Nota de contenido: Applications II -- Dual Snapshot Hyperspectral Imaging System for 41-band Spectral Analysis & Stereo Reconstruction -- Joint Optimization of Convolutional Neural Network and Image Preprocessing Selection for Embryo Grade Prediction in In Vitro Fertilization -- Enhanced Approach for Classiï¬cation of Ulcerative Colitis Severity in Colonoscopy Videos using CNN -- Inï¬nite Gaussian Fisher Vector to support video-based Human Action Recognition -- Deep Learning II -- Do Humans Look Where Deep Convolutional Neural Networks "Attend"? -- Point Auto-Encoder and Its Application to 2D-3D Transformation -- U-net based architectures for document text detection and binarization -- Face detection in thermal images with YOLOv3 -- 3D Object Recognition with Ensemble Learning — A Study of Point Cloud-Based Deep Learning Models -- Virtual Reality II -- Designing VR and AR Systems with Large Scale Adoption in Mind -- VRParaSet: A Virtual Reality model for visualizing multidimensional data -- Occlusion and Collision Aware Smartphone AR using Time-of-Flight Camera -- Augmenting Flight Imagery from Aerial Refueling -- Object Recognition/Detection/Categorization -- Hierarchical Semantic Labeling With Adaptive Conï¬dence -- An Active Robotic Vision System with a Pair of Moving and Stationary Cameras -- Background Modeling through Spatiotemporal Edge Feature and Color -- Fast Object Localization via Sensitivity Analysis -- On the Salience of Adversarial Examples -- Poster -- Entropy Projection Curved Gabor with Random Forest and SVM for Face Recognition -- Guitar Tablature Generation using Computer Vision -- A Parametric Perceptual Deï¬cit Modeling and Diagnostics Framework for Retina Damage using Mixed Reality -- Topologically-Guided Color Image Enhancement -- A Visual Analytics Approach for Analyzing Technological Trends in Technology and Innovation Management -- A Framework for Collecting and Classifying Objects in Satellite Imagery -- Moving Objects Segmentation Based on DeepSphere in Video Surveillance -- Benchmarking Video With The Surgical Image Registration Generator (SIRGn) Baseline -- Towards Fine-grained Recognition: Joint Learning for Object Detection and Fine-grained Classiï¬cation -- Foreground Object Image Masking via EPI and Edge Detection for Photogrammetry with Static Background -- Lidar-Monocular Visual Odometry with Genetic Algorithm for Parameter Optimization -- Residual CNN Image Compression -- CNNs and Transfer Learning for Lecture Venue Occupancy and Student Attention Monitoring -- Evaluation of the Interpolation Errors of Tomographic Projection Models -- Skin Lesion Segmentation Based on Region-Edge Markov Random Field -- Centerline Extraction from 3D Airway Trees Using Anchored Shrinking -- A 360 Degree Video Virtual Reality Room Demonstration -- A Computational System for Structural Visual Analysis of Labor Accident Data -- Fast Contextual View Generation in 3D Medical Images using a 3D Widget User Interface and Super-ellipsoids -- A Virtual Reality Framework for Training Incident First Responders and Digital Forensic Investigators -- Tactical Rings : A Visualization Technique for Analyzing Tactical Patterns in Tennis -- Cross-Media Sentiment Analysis in Brazilian Blogs -- Diagnosing Huntington's Disease through gait dynamics -- On the Potential for Facial Attractiveness as a Soft Biometric -- A Modiï¬ed Viola-Jones Detector for Low-cost Localization of Car Plates -- Evaluating ï¬ber detection models using Neural Networks -- RISEC: Rotational Invariant Segmentation of Elongated Cells in SEM images with Inhomogeneous Illumination -- Performance Evaluation of WebGL and WebVR Apps in VR Environments -- IFOC: Intensity Fitting on Overlapping Cover for Image Segmentation. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part II [documento electrónico] / Bebis, George, ; Boyle, Richard, ; Parvin, Bahram, ; Koracin, Darko, ; Ushizima, Daniela, ; Chai, Sek, ; Sueda, Shinjiro, ; Lin, Xin, ; Lu, Aidong, ; Thalmann, Daniel, ; Wang, Chaoli, ; Xu, Panpan, . - 1 ed. . - [s.l.] : Springer, 2019 . - XXVII, 590 p. 296 ilustraciones, 248 ilustraciones en color.
ISBN : 978-3-030-33723-0
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
Palabras clave: Sistemas de reconocimiento de patrones Procesamiento de imágenes Visión por computador Inteligencia artificial Red de computadoras Protección de datos Reconocimiento de patrones automatizado Imágenes por computadora visión reconocimiento de patrones y gráficos Redes de comunicación informática Seguridad de datos e información Ãndice Dewey: 006.4 Reconocimiento de patrones por computador Resumen: Este libro constituye las actas arbitradas del 14º Simposio Internacional sobre Computación Visual, ISVC 2019, celebrado en Lake Tahoe, NV, EE. UU. en octubre de 2019. Los 100 artÃculos presentados en este volumen doble fueron cuidadosamente revisados ​​y seleccionados entre 163 presentaciones. Los artÃculos están organizados en las siguientes secciones temáticas: Aprendizaje profundo I; Gráficos por Computadora I; Segmentación/Reconocimiento; Análisis de vÃdeo y reconocimiento de eventos; Visualización; ST: Visión Computacional, IA y métodos Matemáticos para el Análisis de Imágenes Biomédicas y Biológicas; BiometrÃa; Realidad Virtual I; Aplicaciones I; ST: Visión para la teledetección y la inspección de infraestructuras; Gráficos por computadora II; Aplicaciones II; Aprendizaje Profundo II; Realidad Virtual II; Reconocimiento/Detección/Categorización de Objetos; y Cartel. Nota de contenido: Applications II -- Dual Snapshot Hyperspectral Imaging System for 41-band Spectral Analysis & Stereo Reconstruction -- Joint Optimization of Convolutional Neural Network and Image Preprocessing Selection for Embryo Grade Prediction in In Vitro Fertilization -- Enhanced Approach for Classiï¬cation of Ulcerative Colitis Severity in Colonoscopy Videos using CNN -- Inï¬nite Gaussian Fisher Vector to support video-based Human Action Recognition -- Deep Learning II -- Do Humans Look Where Deep Convolutional Neural Networks "Attend"? -- Point Auto-Encoder and Its Application to 2D-3D Transformation -- U-net based architectures for document text detection and binarization -- Face detection in thermal images with YOLOv3 -- 3D Object Recognition with Ensemble Learning — A Study of Point Cloud-Based Deep Learning Models -- Virtual Reality II -- Designing VR and AR Systems with Large Scale Adoption in Mind -- VRParaSet: A Virtual Reality model for visualizing multidimensional data -- Occlusion and Collision Aware Smartphone AR using Time-of-Flight Camera -- Augmenting Flight Imagery from Aerial Refueling -- Object Recognition/Detection/Categorization -- Hierarchical Semantic Labeling With Adaptive Conï¬dence -- An Active Robotic Vision System with a Pair of Moving and Stationary Cameras -- Background Modeling through Spatiotemporal Edge Feature and Color -- Fast Object Localization via Sensitivity Analysis -- On the Salience of Adversarial Examples -- Poster -- Entropy Projection Curved Gabor with Random Forest and SVM for Face Recognition -- Guitar Tablature Generation using Computer Vision -- A Parametric Perceptual Deï¬cit Modeling and Diagnostics Framework for Retina Damage using Mixed Reality -- Topologically-Guided Color Image Enhancement -- A Visual Analytics Approach for Analyzing Technological Trends in Technology and Innovation Management -- A Framework for Collecting and Classifying Objects in Satellite Imagery -- Moving Objects Segmentation Based on DeepSphere in Video Surveillance -- Benchmarking Video With The Surgical Image Registration Generator (SIRGn) Baseline -- Towards Fine-grained Recognition: Joint Learning for Object Detection and Fine-grained Classiï¬cation -- Foreground Object Image Masking via EPI and Edge Detection for Photogrammetry with Static Background -- Lidar-Monocular Visual Odometry with Genetic Algorithm for Parameter Optimization -- Residual CNN Image Compression -- CNNs and Transfer Learning for Lecture Venue Occupancy and Student Attention Monitoring -- Evaluation of the Interpolation Errors of Tomographic Projection Models -- Skin Lesion Segmentation Based on Region-Edge Markov Random Field -- Centerline Extraction from 3D Airway Trees Using Anchored Shrinking -- A 360 Degree Video Virtual Reality Room Demonstration -- A Computational System for Structural Visual Analysis of Labor Accident Data -- Fast Contextual View Generation in 3D Medical Images using a 3D Widget User Interface and Super-ellipsoids -- A Virtual Reality Framework for Training Incident First Responders and Digital Forensic Investigators -- Tactical Rings : A Visualization Technique for Analyzing Tactical Patterns in Tennis -- Cross-Media Sentiment Analysis in Brazilian Blogs -- Diagnosing Huntington's Disease through gait dynamics -- On the Potential for Facial Attractiveness as a Soft Biometric -- A Modiï¬ed Viola-Jones Detector for Low-cost Localization of Car Plates -- Evaluating ï¬ber detection models using Neural Networks -- RISEC: Rotational Invariant Segmentation of Elongated Cells in SEM images with Inhomogeneous Illumination -- Performance Evaluation of WebGL and WebVR Apps in VR Environments -- IFOC: Intensity Fitting on Overlapping Cover for Image Segmentation. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings / Magnenat-Thalmann, Nadia ; Stephanidis, Constantine ; Wu, Enhua ; Thalmann, Daniel ; Sheng, Bin ; Kim, Jinman ; Papagiannakis, George ; Gavrilova, Marina
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TÃtulo : 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings Tipo de documento: documento electrónico Autores: Magnenat-Thalmann, Nadia, ; Stephanidis, Constantine, ; Wu, Enhua, ; Thalmann, Daniel, ; Sheng, Bin, ; Kim, Jinman, ; Papagiannakis, George, ; Gavrilova, Marina, Mención de edición: 1 ed. Editorial: [s.l.] : Springer Fecha de publicación: 2020 Número de páginas: X, 556 p. 250 ilustraciones, 212 ilustraciones en color. ISBN/ISSN/DL: 978-3-030-61864-3 Nota general: Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. Palabras clave: Software de la aplicacion Inteligencia artificial Visión por computador IngenierÃa Informática Red de computadoras Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Sistemas de reconocimiento de patrones Aplicaciones informáticas y de sistemas de información IngenierÃa Informática y Redes Interfaces de usuario e interacción persona-computadora Reconocimiento de patrones automatizado Ãndice Dewey: 005.3 Ciencia de los computadores (Programas) Resumen: Este libro constituye las actas arbitradas de la 37.ª Conferencia Internacional de Gráficos por Computadora, CGI 2020, celebrada en Ginebra, Suiza, en octubre de 2020. La conferencia se celebró de forma virtual. Los 43 artÃculos completos presentados junto con 3 artÃculos breves fueron cuidadosamente revisados ​​y seleccionados entre 189 presentaciones. Los artÃculos abordan temas como: realidad virtual; renderizado y texturas; realidad aumentada y mixta; procesamiento de vÃdeo; procesamiento de imágenes; simulación y control de fluidos; mallas y topologÃa; simulación visual y estética; la interacción persona-ordenador; animación por computadora; computación geométrica; robótica y visión; visualización cientÃfica; y aprendizaje automático para gráficos. Nota de contenido: CGI'20 Full Papers -- Comparing Physical and Immersive VR Prototypes for Evaluation of an Industrial System User Interface -- Gaze-contingent Rendering in Virtual Reality -- Hierarchical Rendering System Based on Viewpoint Prediction in Virtual Reality -- Reinforcement Learning-Based Redirection Controller for Efficient Redirected Walking in Virtual Maze Environment -- Locality-Aware Skinning Decomposition Using Model-Dependent Mesh Clustering -- A New Volume-based Convexity Measure for 3D Shapes -- Deep Inverse Rendering for Practical Object Appearance Scan with Uncalibrated Illumination -- Application of the transfer matrix method to anti-reflective coating rendering -- Dynamic Shadow Rendering with Shadow Volume Optimization -- Adaptive Illumination Sampling for Direct Volume Rendering -- Musical Brush: Exploring Creativity through an AR-based Tool for Sketching Music and Drawings -- MR environments constructed for a large indoor physical space -- FIOU Tracker: An improved algorithm ofIOU Tracker in video with a lot of background inferences -- An Approach of Short Advertising Video Generation Using Mobile Phone Assisted by Robotic Arm -- Forget the Forget Gate: Estimating Anomalies in Videos using Self-contained Long Short-Term Memory Networks -- An Improved Image stitching Method Based on Seed Region Growth and Poisson Fusion -- Illumination Harmonization with Gray Mean Scale -- An Unsupervised Approach for 3D Face Reconstruction from A Single Depth Image -- Fusing IMU Data into SfM for Image-based 3D Reconstruction -- Physics-Guided Sound Synthesis for Rotating Blades -- Elimination of Incorrect Depth Points for Depth Completion -- Pose Transfer of 2D Human Cartoon Characters -- Broad-classifier for Remote Sensing Scene Classification with Spatial and Channel-wise Attention -- GARNet: Graph Attention Residual Networks Based on Adversarial Learning for 3D Human Pose Estimation -- GPU-based Grass Simulation with Accurate Blade Reconstruction -- Flow Visualization with Density Control -- DbNet: Double-ball Model for Processing Point Clouds -- Evolving L-systems in a competitive environment -- ParaGlyder: Probe-driven Interactive Visual Analysis for Multiparametric Medical Imaging Data -- 3D Geology Scene Exploring Base on Hand-Track Somatic Interaction -- GHand: A Graph Convolution Network for 3D Hand Pose Estimation -- Bézier Curve as a Generalization of the Easing Function in Computer Animation -- Generating Orthogonal Voronoi Treemap for Visualization of Hierarchical Data -- CGI'20 Short Papers -- Preserving Temporal Consistency in Videos Through Adaptive SLIC -- Efficient non-fused Winograd on GPUs -- ENGAGE Full Papers -- Surface Fitting Using Dual Quaternion Control Points with Applications in Human Respiratory Modelling -- Deform, Cut and Tear a skinned model using Conformal Geometric Algebra -- The Forward and Inverse Kinematics of a Delta Robot -- Constrained Dynamics in Conformal and Projective Geometric Algebra -- Application of 2D PGA as an subalgebra of CRA in robotics -- Outline of tube elbow detection based on GAC -- Optimal Parenthesizing of Geometric Algebra Products -- Geometric algebra-based multilevel declassification method for geographical field data -- Homomorphic Data Concealment Powered by Clifford Geometric Algebra -- An Online Calculator for Qubits based on Geometric Algebra -- ENGAGE Short Papers -- On basis-free solution to Sylvester equation in geometric algebra -- Hyperwedge. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings [documento electrónico] / Magnenat-Thalmann, Nadia, ; Stephanidis, Constantine, ; Wu, Enhua, ; Thalmann, Daniel, ; Sheng, Bin, ; Kim, Jinman, ; Papagiannakis, George, ; Gavrilova, Marina, . - 1 ed. . - [s.l.] : Springer, 2020 . - X, 556 p. 250 ilustraciones, 212 ilustraciones en color.
ISBN : 978-3-030-61864-3
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
Palabras clave: Software de la aplicacion Inteligencia artificial Visión por computador IngenierÃa Informática Red de computadoras Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Sistemas de reconocimiento de patrones Aplicaciones informáticas y de sistemas de información IngenierÃa Informática y Redes Interfaces de usuario e interacción persona-computadora Reconocimiento de patrones automatizado Ãndice Dewey: 005.3 Ciencia de los computadores (Programas) Resumen: Este libro constituye las actas arbitradas de la 37.ª Conferencia Internacional de Gráficos por Computadora, CGI 2020, celebrada en Ginebra, Suiza, en octubre de 2020. La conferencia se celebró de forma virtual. Los 43 artÃculos completos presentados junto con 3 artÃculos breves fueron cuidadosamente revisados ​​y seleccionados entre 189 presentaciones. Los artÃculos abordan temas como: realidad virtual; renderizado y texturas; realidad aumentada y mixta; procesamiento de vÃdeo; procesamiento de imágenes; simulación y control de fluidos; mallas y topologÃa; simulación visual y estética; la interacción persona-ordenador; animación por computadora; computación geométrica; robótica y visión; visualización cientÃfica; y aprendizaje automático para gráficos. Nota de contenido: CGI'20 Full Papers -- Comparing Physical and Immersive VR Prototypes for Evaluation of an Industrial System User Interface -- Gaze-contingent Rendering in Virtual Reality -- Hierarchical Rendering System Based on Viewpoint Prediction in Virtual Reality -- Reinforcement Learning-Based Redirection Controller for Efficient Redirected Walking in Virtual Maze Environment -- Locality-Aware Skinning Decomposition Using Model-Dependent Mesh Clustering -- A New Volume-based Convexity Measure for 3D Shapes -- Deep Inverse Rendering for Practical Object Appearance Scan with Uncalibrated Illumination -- Application of the transfer matrix method to anti-reflective coating rendering -- Dynamic Shadow Rendering with Shadow Volume Optimization -- Adaptive Illumination Sampling for Direct Volume Rendering -- Musical Brush: Exploring Creativity through an AR-based Tool for Sketching Music and Drawings -- MR environments constructed for a large indoor physical space -- FIOU Tracker: An improved algorithm ofIOU Tracker in video with a lot of background inferences -- An Approach of Short Advertising Video Generation Using Mobile Phone Assisted by Robotic Arm -- Forget the Forget Gate: Estimating Anomalies in Videos using Self-contained Long Short-Term Memory Networks -- An Improved Image stitching Method Based on Seed Region Growth and Poisson Fusion -- Illumination Harmonization with Gray Mean Scale -- An Unsupervised Approach for 3D Face Reconstruction from A Single Depth Image -- Fusing IMU Data into SfM for Image-based 3D Reconstruction -- Physics-Guided Sound Synthesis for Rotating Blades -- Elimination of Incorrect Depth Points for Depth Completion -- Pose Transfer of 2D Human Cartoon Characters -- Broad-classifier for Remote Sensing Scene Classification with Spatial and Channel-wise Attention -- GARNet: Graph Attention Residual Networks Based on Adversarial Learning for 3D Human Pose Estimation -- GPU-based Grass Simulation with Accurate Blade Reconstruction -- Flow Visualization with Density Control -- DbNet: Double-ball Model for Processing Point Clouds -- Evolving L-systems in a competitive environment -- ParaGlyder: Probe-driven Interactive Visual Analysis for Multiparametric Medical Imaging Data -- 3D Geology Scene Exploring Base on Hand-Track Somatic Interaction -- GHand: A Graph Convolution Network for 3D Hand Pose Estimation -- Bézier Curve as a Generalization of the Easing Function in Computer Animation -- Generating Orthogonal Voronoi Treemap for Visualization of Hierarchical Data -- CGI'20 Short Papers -- Preserving Temporal Consistency in Videos Through Adaptive SLIC -- Efficient non-fused Winograd on GPUs -- ENGAGE Full Papers -- Surface Fitting Using Dual Quaternion Control Points with Applications in Human Respiratory Modelling -- Deform, Cut and Tear a skinned model using Conformal Geometric Algebra -- The Forward and Inverse Kinematics of a Delta Robot -- Constrained Dynamics in Conformal and Projective Geometric Algebra -- Application of 2D PGA as an subalgebra of CRA in robotics -- Outline of tube elbow detection based on GAC -- Optimal Parenthesizing of Geometric Algebra Products -- Geometric algebra-based multilevel declassification method for geographical field data -- Homomorphic Data Concealment Powered by Clifford Geometric Algebra -- An Online Calculator for Qubits based on Geometric Algebra -- ENGAGE Short Papers -- On basis-free solution to Sylvester equation in geometric algebra -- Hyperwedge. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings / Magnenat-Thalmann, Nadia ; Interrante, Victoria ; Thalmann, Daniel ; Papagiannakis, George ; Sheng, Bin ; Kim, Jinman ; Gavrilova, Marina
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TÃtulo : 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings Tipo de documento: documento electrónico Autores: Magnenat-Thalmann, Nadia, ; Interrante, Victoria, ; Thalmann, Daniel, ; Papagiannakis, George, ; Sheng, Bin, ; Kim, Jinman, ; Gavrilova, Marina, Mención de edición: 1 ed. Editorial: [s.l.] : Springer Fecha de publicación: 2021 Número de páginas: XVI, 721 p. 333 ilustraciones, 298 ilustraciones en color. ISBN/ISSN/DL: 978-3-030-89029-2 Nota general: Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. Palabras clave: Software de la aplicacion Inteligencia artificial Visión por computador IngenierÃa Informática Red de computadoras Aplicaciones informáticas y de sistemas de información IngenierÃa Informática y Redes Ãndice Dewey: 005.3 Ciencia de los computadores (Programas) Resumen: Este libro constituye las actas arbitradas de la 38.ª Conferencia Internacional de Gráficos por Computadora, CGI 2021, celebrada virtualmente en septiembre de 2021. Los 44 artÃculos completos presentados junto con 9 artÃculos breves fueron cuidadosamente revisados ​​y seleccionados entre 131 presentaciones. Los artÃculos están organizados en los siguientes temas: animación por computadora; visión por computador; computación geométrica; poses y gestos humanos; procesamiento de imágenes; imagenes medicas; simulación basada en la fÃsica; renderizado y texturas; robótica y visión; análisis visual; realidad virtual/realidad aumentada; y participar. Nota de contenido: Computer Animation -- Temporal Parameter-free Deep Skinning of Animated Meshes -- The impact of animations in the perception of a simulated crowd -- Computer Vision -- Virtual haptic system for shape recognition based on local curvatures -- Stable Depth Estimation within Consecutive Video Frames -- Progressive Multi-Scale Reconstruction for Guided Depth Map Super-Resolution via Deep Residual Gate Fusion Network -- SE_EDNet: A Robust Manipulated Faces Detection Algorithm -- PointCNN-based Individual Tree Detection Using LiDAR Point Clouds -- Variance weight distribution network based Noise Sample Learning for Robust Person Re-identification -- Monocular Dense SLAM with Consistent Deep Depth Prediction -- Sketch-based 3D Garment Generation with Shape-adapted -- Geometric Computing -- Light-Weight Multi-View Topology Consistent Facial Geometry and Reflectance Capture -- Real-Time Fluid Simulation with Atmospheric Pressure Using Weak Air Particles -- Human Poses and Gestures -- Reinforcement Learning for Quadruped Locomotion -- Partially Occluded Skeleton Action Recognition based on Multi-stream Fusion Graph Convolutional Networks -- Social-Scene-Aware Generative Adversarial Networks for Pedestrian Trajectory Prediction -- Image Processing -- Cecid Fly Defect Detection in Mangoes using Object Detection Frameworks -- Twin-Channel Gan: Repair Shape with Twin -Channel Generative Adversarial Network and Structural Constraints -- CoPaint: Guiding Sketch Painting with Consistent Color and Coherent Generative Adversarial Networks -- Multi-Stream Fusion Network for Multi-Distortion Image Super-Resolution -- Generative Face Parsing Map Guided 3D Face Reconstruction Under Occluded Scenes -- Compact Double Attention Module Embedded CNN for Palmprint Recognition -- M2M: Learning to Enhance Low-light Image from Model to Mobile FPGA -- Character Flow Detection and Rectification for Scene Text Spotting -- A Deep Learning Method for 2D Image Stippling -- Medical Imaging -- In Silico Heart Versatile Graphical Interface with Systole and Diastole Phases Customizable for Diversified Arrhythmias Simulations -- ADD-Net:Attention U-Net with Dilated Skip Connection and Dense Connected Decoder for Retinal Vessel Segmentation -- BDFNet: Boundary-assisted and Discriminative Feature Extraction Network for COVID-19 Lung Infection Segmentation -- A Classification Network for Ocular Diseases Based on Structure Feature and Visual Attention -- Physics-based Simulation -- DSNet: Dynamic skin deformation prediction by Recurrent Neural Network -- Curvature Analysis of Sculpted Hair Meshes for Hair Guides Generation -- Synthesizing Human Faces with Local Weight Autoencoder -- CFMNet: Coarse-to-Fine Cascaded Feature Mapping Network for Hair Attribute Transfer -- Rendering and Textures -- Dynamic Shadow Synthesis Using Silhouette Edge Optimization -- DDISH-GI: Dynamic Distributed Spherical Harmonics Global Illumination -- Simplicity Driven Edge Refinement and Color Reconstruction in Image Vectorization -- Temporal-Consistency-Aware Video Color Transfer -- An improved advancing-front-Delaunay method for triangular mesh generation -- Robotics and Vision -- The use of a social robot in elderly home for recreational activities -- Resilient Navigation among dynamic agents with hierarchical reinforcement learning -- Visual Analytics -- MeshChain: Secure 3D model and intellectual property management powered by blockchain technology -- Image emotion analysis based on the distance relation of emotion categories via deep metric learning -- How much do we perceive geometric features, personalities and emotions in avatars? -- High-Dimensional Dataset Simplification by Laplace-Beltrami Operator -- VR/AR -- Characterizing Visual Acuity in the use of Head Mounted Displays -- Effects of Different Proximity-based Feedback on Virtual Hand Pointing in Virtual Reality -- Virtual Scenes Construction Promotes Traditional Chinese Art Preservation -- A Preliminary Work: Mixed Reality-integrated Computer-aided Surgical Navigation System for Paranasal Sinus Surgery using Microsoft HoloLens 2 -- Engage -- Algorithms for multi-conditioned conic fitting in Geometric algebra for conics -- Special affine Fourier transform for space-time algebra signals -- On Explicit Formulas for Characteristic Polynomial Coefficients in Geometric Algebras -- Unified Expression Framework of Geodetic Stations Based on Conformal Geometric Algebra -- Never 'Drop the Ball' in the Operating Room: An efficient hand-based VR HMD controller interpolation algorithm, for collaborative, networked virtual environments -- The Rules of 4-dimensional Perspective. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings [documento electrónico] / Magnenat-Thalmann, Nadia, ; Interrante, Victoria, ; Thalmann, Daniel, ; Papagiannakis, George, ; Sheng, Bin, ; Kim, Jinman, ; Gavrilova, Marina, . - 1 ed. . - [s.l.] : Springer, 2021 . - XVI, 721 p. 333 ilustraciones, 298 ilustraciones en color.
ISBN : 978-3-030-89029-2
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
Palabras clave: Software de la aplicacion Inteligencia artificial Visión por computador IngenierÃa Informática Red de computadoras Aplicaciones informáticas y de sistemas de información IngenierÃa Informática y Redes Ãndice Dewey: 005.3 Ciencia de los computadores (Programas) Resumen: Este libro constituye las actas arbitradas de la 38.ª Conferencia Internacional de Gráficos por Computadora, CGI 2021, celebrada virtualmente en septiembre de 2021. Los 44 artÃculos completos presentados junto con 9 artÃculos breves fueron cuidadosamente revisados ​​y seleccionados entre 131 presentaciones. Los artÃculos están organizados en los siguientes temas: animación por computadora; visión por computador; computación geométrica; poses y gestos humanos; procesamiento de imágenes; imagenes medicas; simulación basada en la fÃsica; renderizado y texturas; robótica y visión; análisis visual; realidad virtual/realidad aumentada; y participar. Nota de contenido: Computer Animation -- Temporal Parameter-free Deep Skinning of Animated Meshes -- The impact of animations in the perception of a simulated crowd -- Computer Vision -- Virtual haptic system for shape recognition based on local curvatures -- Stable Depth Estimation within Consecutive Video Frames -- Progressive Multi-Scale Reconstruction for Guided Depth Map Super-Resolution via Deep Residual Gate Fusion Network -- SE_EDNet: A Robust Manipulated Faces Detection Algorithm -- PointCNN-based Individual Tree Detection Using LiDAR Point Clouds -- Variance weight distribution network based Noise Sample Learning for Robust Person Re-identification -- Monocular Dense SLAM with Consistent Deep Depth Prediction -- Sketch-based 3D Garment Generation with Shape-adapted -- Geometric Computing -- Light-Weight Multi-View Topology Consistent Facial Geometry and Reflectance Capture -- Real-Time Fluid Simulation with Atmospheric Pressure Using Weak Air Particles -- Human Poses and Gestures -- Reinforcement Learning for Quadruped Locomotion -- Partially Occluded Skeleton Action Recognition based on Multi-stream Fusion Graph Convolutional Networks -- Social-Scene-Aware Generative Adversarial Networks for Pedestrian Trajectory Prediction -- Image Processing -- Cecid Fly Defect Detection in Mangoes using Object Detection Frameworks -- Twin-Channel Gan: Repair Shape with Twin -Channel Generative Adversarial Network and Structural Constraints -- CoPaint: Guiding Sketch Painting with Consistent Color and Coherent Generative Adversarial Networks -- Multi-Stream Fusion Network for Multi-Distortion Image Super-Resolution -- Generative Face Parsing Map Guided 3D Face Reconstruction Under Occluded Scenes -- Compact Double Attention Module Embedded CNN for Palmprint Recognition -- M2M: Learning to Enhance Low-light Image from Model to Mobile FPGA -- Character Flow Detection and Rectification for Scene Text Spotting -- A Deep Learning Method for 2D Image Stippling -- Medical Imaging -- In Silico Heart Versatile Graphical Interface with Systole and Diastole Phases Customizable for Diversified Arrhythmias Simulations -- ADD-Net:Attention U-Net with Dilated Skip Connection and Dense Connected Decoder for Retinal Vessel Segmentation -- BDFNet: Boundary-assisted and Discriminative Feature Extraction Network for COVID-19 Lung Infection Segmentation -- A Classification Network for Ocular Diseases Based on Structure Feature and Visual Attention -- Physics-based Simulation -- DSNet: Dynamic skin deformation prediction by Recurrent Neural Network -- Curvature Analysis of Sculpted Hair Meshes for Hair Guides Generation -- Synthesizing Human Faces with Local Weight Autoencoder -- CFMNet: Coarse-to-Fine Cascaded Feature Mapping Network for Hair Attribute Transfer -- Rendering and Textures -- Dynamic Shadow Synthesis Using Silhouette Edge Optimization -- DDISH-GI: Dynamic Distributed Spherical Harmonics Global Illumination -- Simplicity Driven Edge Refinement and Color Reconstruction in Image Vectorization -- Temporal-Consistency-Aware Video Color Transfer -- An improved advancing-front-Delaunay method for triangular mesh generation -- Robotics and Vision -- The use of a social robot in elderly home for recreational activities -- Resilient Navigation among dynamic agents with hierarchical reinforcement learning -- Visual Analytics -- MeshChain: Secure 3D model and intellectual property management powered by blockchain technology -- Image emotion analysis based on the distance relation of emotion categories via deep metric learning -- How much do we perceive geometric features, personalities and emotions in avatars? -- High-Dimensional Dataset Simplification by Laplace-Beltrami Operator -- VR/AR -- Characterizing Visual Acuity in the use of Head Mounted Displays -- Effects of Different Proximity-based Feedback on Virtual Hand Pointing in Virtual Reality -- Virtual Scenes Construction Promotes Traditional Chinese Art Preservation -- A Preliminary Work: Mixed Reality-integrated Computer-aided Surgical Navigation System for Paranasal Sinus Surgery using Microsoft HoloLens 2 -- Engage -- Algorithms for multi-conditioned conic fitting in Geometric algebra for conics -- Special affine Fourier transform for space-time algebra signals -- On Explicit Formulas for Characteristic Polynomial Coefficients in Geometric Algebras -- Unified Expression Framework of Geodetic Stations Based on Conformal Geometric Algebra -- Never 'Drop the Ball' in the Operating Room: An efficient hand-based VR HMD controller interpolation algorithm, for collaborative, networked virtual environments -- The Rules of 4-dimensional Perspective. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i Computer Animation and Social Agents / Tian, Feng ; Yang, Xiaosong ; Thalmann, Daniel ; Xu, Weiwei ; Zhang, Jian Jun ; Thalmann, Nadia Magnenat ; Chang, Jian
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TÃtulo : Computer Animation and Social Agents : 33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings Tipo de documento: documento electrónico Autores: Tian, Feng, ; Yang, Xiaosong, ; Thalmann, Daniel, ; Xu, Weiwei, ; Zhang, Jian Jun, ; Thalmann, Nadia Magnenat, ; Chang, Jian, Mención de edición: 1 ed. Editorial: [s.l.] : Springer Fecha de publicación: 2020 Número de páginas: XII, 137 p. 64 ilustraciones, 56 ilustraciones en color. ISBN/ISSN/DL: 978-3-030-63426-1 Nota general: Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. Palabras clave: Inteligencia artificial Visión por computador Sistemas de reconocimiento de patrones Software de la aplicacion Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Reconocimiento de patrones automatizado Aplicaciones informáticas y de sistemas de información Interfaces de usuario e interacción persona-computadora Ãndice Dewey: 006.3 Inteligencia artificial Resumen: Este libro constituye los artÃculos seleccionados revisados ​​de la 33.ª Conferencia Internacional sobre Animación por Computadora y Agentes Sociales, CASA 2020, celebrada en Bournemouth, Reino Unido*, en octubre de 2020. El artÃculo completo y los 13 artÃculos breves presentados fueron cuidadosamente revisados ​​y seleccionados de un total de 86 presentaciones. Los artÃculos están organizados en secciones temáticas de modelado, animación y simulación; realidad virtual; Procesamiento de imágenes y visión por computadora. *La conferencia se realizó de manera virtual debido a la pandemia de COVID-19. Nota de contenido: Modelling, Animation and Simulation -- Virtual Reality -- Image Processing and Computer Vision. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i Computer Animation and Social Agents : 33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings [documento electrónico] / Tian, Feng, ; Yang, Xiaosong, ; Thalmann, Daniel, ; Xu, Weiwei, ; Zhang, Jian Jun, ; Thalmann, Nadia Magnenat, ; Chang, Jian, . - 1 ed. . - [s.l.] : Springer, 2020 . - XII, 137 p. 64 ilustraciones, 56 ilustraciones en color.
ISBN : 978-3-030-63426-1
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
Palabras clave: Inteligencia artificial Visión por computador Sistemas de reconocimiento de patrones Software de la aplicacion Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Reconocimiento de patrones automatizado Aplicaciones informáticas y de sistemas de información Interfaces de usuario e interacción persona-computadora Ãndice Dewey: 006.3 Inteligencia artificial Resumen: Este libro constituye los artÃculos seleccionados revisados ​​de la 33.ª Conferencia Internacional sobre Animación por Computadora y Agentes Sociales, CASA 2020, celebrada en Bournemouth, Reino Unido*, en octubre de 2020. El artÃculo completo y los 13 artÃculos breves presentados fueron cuidadosamente revisados ​​y seleccionados de un total de 86 presentaciones. Los artÃculos están organizados en secciones temáticas de modelado, animación y simulación; realidad virtual; Procesamiento de imágenes y visión por computadora. *La conferencia se realizó de manera virtual debido a la pandemia de COVID-19. Nota de contenido: Modelling, Animation and Simulation -- Virtual Reality -- Image Processing and Computer Vision. En lÃnea: https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Link: https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i Intelligent Embedded Systems / Thalmann, Daniel ; Subhashini, N. ; Mohanaprasad, K. ; Murugan, M S Bala
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PermalinkIntelligent Scene Modeling and Human-Computer Interaction / Thalmann, Nadia Magnenat ; Zhang, Jian Jun ; Ramanathan, Manoj ; Thalmann, Daniel
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PermalinkTechnology, Design and the Arts - Opportunities and Challenges / Earnshaw, Rae ; Liggett, Susan ; Excell, Peter ; Thalmann, Daniel
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