Información del autor
Autor Parberry, Ian. |
Documentos disponibles escritos por este autor (1)



TÃtulo : 3D Math Primer for Graphics and Game Development Tipo de documento: documento electrónico Autores: Dunn, Fletcher ; Parberry, Ian. Mención de edición: 2nd ed. Editorial: Taylor & Francis Group Fecha de publicación: 2011 Número de páginas: xxi, 805 p. : Il.: ill. (some col.) Palabras clave: Computer graphics. Computer games Programming. Computer science Mathematics. Clasificación: 006.6 Resumen: "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"-- Enlace de acceso : https://elibro-net.biblioproxy.umanizales.edu.co/es/lc/umanizales/titulos/155177 3D Math Primer for Graphics and Game Development [documento electrónico] / Dunn, Fletcher ; Parberry, Ian. . - 2nd ed. . - Taylor & Francis Group, 2011 . - xxi, 805 p. : : ill. (some col.).
Palabras clave: Computer graphics. Computer games Programming. Computer science Mathematics. Clasificación: 006.6 Resumen: "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"-- Enlace de acceso : https://elibro-net.biblioproxy.umanizales.edu.co/es/lc/umanizales/titulos/155177