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Mobile Computing, Applications, and Services / Murao, Kazuya ; Ohmura, Ren ; Inoue, Sozo ; Gotoh, Yusuke
TÃtulo : Mobile Computing, Applications, and Services : 9th International Conference, MobiCASE 2018, Osaka, Japan, February 28 – March 2, 2018, Proceedings / Tipo de documento: documento electrónico Autores: Murao, Kazuya, ; Ohmura, Ren, ; Inoue, Sozo, ; Gotoh, Yusuke, Mención de edición: 1 ed. Editorial: [s.l.] : Springer Fecha de publicación: 2018 Número de páginas: XIII, 290 p. 142 ilustraciones ISBN/ISSN/DL: 978-3-319-90740-6 Nota general: Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. Idioma : Inglés (eng) Palabras clave: IngenierÃa Informática Red de computadoras Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Software de la aplicacion Inteligencia artificial IngenierÃa Informática y Redes Interfaces de usuario e interacción persona-computadora Aplicaciones informáticas y de sistemas de información Clasificación: 621.39 Ciencia de los computadores (Ingenieria de computadores) Resumen: Este libro constituye las actas posteriores a la conferencia, exhaustivamente arbitradas, de la 9.ª Conferencia Internacional sobre Computación, Aplicaciones y Servicios Móviles (MobiCASE 2015), celebrada en Osaka, Japón, del 28 de febrero al 2 de marzo de 2018. Los 10 artÃculos completos y 13 demostraciones/pósteres Los artÃculos fueron cuidadosamente revisados ​​y seleccionados entre 35 presentaciones. Los artÃculos de la conferencia tratan sobre el almacenamiento en caché inteligente; reconocimiento de actividades y crowdsourcing; marcos móviles; software intermedio; aplicaciones interactivas; y movilidad. Nota de contenido: Making Pier Data Broader and Deeper: PDR Challenge and Virtual Mapping Party -- DanceVibe: Assistive Dancing for the Hearing Impaired -- Quick Browsing of Shared Experience Videos Based on Conversational Field Detection -- Evaluating Mobile Music Experiences: Radio On-the-Go -- Smartphone-Based Estimation Of A User Being In Company Or Alone Based On Place, Time, And Activity -- GERMIC: Application of Gesture Recognition Model with Interactive Correction to Manual Grading Tasks -- SmokeSense: Online Activity Recognition Framework on Smartwatches -- Machine Learning of User Attentions in Sensor Data Visualization -- Measuring How We Play: Authenticating Users with Touchscreen Gameplay -- vStore: A Context-Aware Framework for MobileMicro-Storage at the Edge -- A System for Training Stuffed-Suits Posing without Suit Demo Papers -- An Eyeglass to Present Information to a User and Others Separately by LED Blinking -- Energy Harvesting Sensor Node toward Zero Energy In-Network Sensor Data Processing -- Gamification for High-quality Dataset in Mobile Activity Recognition -- Improving Ultrasound-based Gesture Recognition by Partially Shielded Microphone -- A Comparison Result between Garment-type and Bed-sheet-type Pressure Sensor for Pressure Ulcer Prevention -- Automatic Classification of Traffic Accident Using Velocity and Acceleration Data of Drive Recorder -- Dialogue Breakdown Detection with Long Short Term Memory -- Estimation of Person Existence in Room Using BLE Beacon and its Platform -- Evaluation of Priority Control Mechanism for Remote Monitoring IoT System in Greenhouses -- Lecturus: Collaborative Mobile Phone Lecture Recording -- On-Body Smartphone Position Detection with Sequence -- Correction Based on Hand Transitions -- Taxi Dash: Serendipitous Discovery of Taxi Carpool Riders -- User Attribute Classification Method based on Trajectory Patterns with Active Scanning Devices. Tipo de medio : Computadora Summary : This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Mobile Computing, Applications, and Services (MobiCASE 2015) held in Osaka, Japan, February 28 – March 2, 2018. The 10 full papers and 13 demo/ poster papers were carefully reviewed and selected from 35 submissions. The conference papers are covering intelligent caching; activity recognition and crowdsourcing; mobile frameworks; middleware; interactive applications; and mobility. Enlace de acceso : https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] Mobile Computing, Applications, and Services : 9th International Conference, MobiCASE 2018, Osaka, Japan, February 28 – March 2, 2018, Proceedings / [documento electrónico] / Murao, Kazuya, ; Ohmura, Ren, ; Inoue, Sozo, ; Gotoh, Yusuke, . - 1 ed. . - [s.l.] : Springer, 2018 . - XIII, 290 p. 142 ilustraciones.
ISBN : 978-3-319-90740-6
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
Idioma : Inglés (eng)
Palabras clave: IngenierÃa Informática Red de computadoras Interfaces de usuario (sistemas informáticos) La interacción persona-ordenador Software de la aplicacion Inteligencia artificial IngenierÃa Informática y Redes Interfaces de usuario e interacción persona-computadora Aplicaciones informáticas y de sistemas de información Clasificación: 621.39 Ciencia de los computadores (Ingenieria de computadores) Resumen: Este libro constituye las actas posteriores a la conferencia, exhaustivamente arbitradas, de la 9.ª Conferencia Internacional sobre Computación, Aplicaciones y Servicios Móviles (MobiCASE 2015), celebrada en Osaka, Japón, del 28 de febrero al 2 de marzo de 2018. Los 10 artÃculos completos y 13 demostraciones/pósteres Los artÃculos fueron cuidadosamente revisados ​​y seleccionados entre 35 presentaciones. Los artÃculos de la conferencia tratan sobre el almacenamiento en caché inteligente; reconocimiento de actividades y crowdsourcing; marcos móviles; software intermedio; aplicaciones interactivas; y movilidad. Nota de contenido: Making Pier Data Broader and Deeper: PDR Challenge and Virtual Mapping Party -- DanceVibe: Assistive Dancing for the Hearing Impaired -- Quick Browsing of Shared Experience Videos Based on Conversational Field Detection -- Evaluating Mobile Music Experiences: Radio On-the-Go -- Smartphone-Based Estimation Of A User Being In Company Or Alone Based On Place, Time, And Activity -- GERMIC: Application of Gesture Recognition Model with Interactive Correction to Manual Grading Tasks -- SmokeSense: Online Activity Recognition Framework on Smartwatches -- Machine Learning of User Attentions in Sensor Data Visualization -- Measuring How We Play: Authenticating Users with Touchscreen Gameplay -- vStore: A Context-Aware Framework for MobileMicro-Storage at the Edge -- A System for Training Stuffed-Suits Posing without Suit Demo Papers -- An Eyeglass to Present Information to a User and Others Separately by LED Blinking -- Energy Harvesting Sensor Node toward Zero Energy In-Network Sensor Data Processing -- Gamification for High-quality Dataset in Mobile Activity Recognition -- Improving Ultrasound-based Gesture Recognition by Partially Shielded Microphone -- A Comparison Result between Garment-type and Bed-sheet-type Pressure Sensor for Pressure Ulcer Prevention -- Automatic Classification of Traffic Accident Using Velocity and Acceleration Data of Drive Recorder -- Dialogue Breakdown Detection with Long Short Term Memory -- Estimation of Person Existence in Room Using BLE Beacon and its Platform -- Evaluation of Priority Control Mechanism for Remote Monitoring IoT System in Greenhouses -- Lecturus: Collaborative Mobile Phone Lecture Recording -- On-Body Smartphone Position Detection with Sequence -- Correction Based on Hand Transitions -- Taxi Dash: Serendipitous Discovery of Taxi Carpool Riders -- User Attribute Classification Method based on Trajectory Patterns with Active Scanning Devices. Tipo de medio : Computadora Summary : This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Mobile Computing, Applications, and Services (MobiCASE 2015) held in Osaka, Japan, February 28 – March 2, 2018. The 10 full papers and 13 demo/ poster papers were carefully reviewed and selected from 35 submissions. The conference papers are covering intelligent caching; activity recognition and crowdsourcing; mobile frameworks; middleware; interactive applications; and mobility. Enlace de acceso : https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...]