| Título : |
14th International Conference, ITS 2018, Montreal, QC, Canada, June 11–15, 2018, Proceedings |
| Tipo de documento: |
documento electrónico |
| Autores: |
Nkambou, Roger, ; Azevedo, Roger, ; Vassileva, Julita, |
| Mención de edición: |
1 ed. |
| Editorial: |
[s.l.] : Springer |
| Fecha de publicación: |
2018 |
| Número de páginas: |
XXVIII, 523 p. 118 ilustraciones |
| ISBN/ISSN/DL: |
978-3-319-91464-0 |
| Nota general: |
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. |
| Palabras clave: |
Inteligencia artificial Interfaces de usuario e interacción persona-computadora Aplicación informática en ciencias sociales y del comportamiento Computadoras y Educación Procesamiento de datos Interfaces de usuario (sistemas informáticos) Ciencias sociales Educación Minería de datos y descubrimiento de conocimientos La interacción persona-ordenador |
| Índice Dewey: |
371.334 |
| Resumen: |
Este libro constituye las actas de la 14.ª Conferencia Internacional sobre Sistemas de Tutoría Inteligente, IST 2018, celebrada en Montreal, Canadá, en junio de 2018. Los 26 artículos completos y 22 artículos breves presentados en este volumen fueron cuidadosamente revisados y seleccionados entre 120 presentaciones. En la contraportada del volumen se incluyen 20 artículos de carteles y 6 artículos de consorcio doctoral. Se ocupan del uso de tecnologías informáticas avanzadas y de la investigación interdisciplinaria para permitir, apoyar y mejorar el aprendizaje humano. |
| Nota de contenido: |
Programming Intelligent Embodied Pedagogical Agents to Teach the Beginnings of Industrial Revolution -- Adaptive clustering of codes for assessment in introductory programming courses -- Recommendation in Collaborative E-Learning by Using Linked Open Data and Ant Colony Optimization -- Evaluating adaptive pedagogical agents' prompting strategies effect on students' emotions -- Do Frequency and Duration of Confusion, Frustration, Anger and Joy Predict Learning in a Game-Based Learning Environment -- Investigating the Role of Goal Orientation: Metacognitive and Cognitive Strategy Use and Learning with Intelligent Tutoring Systems -- Game Scenes Evaluation and Player's Dominant Emotion Prediction -- Disrupting the Rote Learning Loop: CS Majors Iterating over Learning Modules with an Adaptive Educational Hypermedia -- Gaze Feedback and Pedagogical Suggestions in Collaborative Learning: Investigation of Explanation Performance on Self's Concept in a Knowledge Integration Task -- Motivation Assessment Tool (MAT): Enabling Personalized Learning to Enhance Motivation -- The Impact of Multiple Real-time Scaffolding Experiences on Science Inquiry Practices -- The allocation of time matters to students' performance in clinical reasoning -- Empirical investigation of cognitive load theory in problem solving domain -- Data-driven learner profiling based on clustering student behaviors: learning consistency, pace and effort -- Identifying How Metacognitive Judgments Influence Student Performance during Learning with MetaTutorIVH -- Predicting Learners' Emotions in Mobile MOOC Learning via a Multimodal Intelligent Tutor -- Toward Tutoring Systems Inspired by Applied Behavioral Analysis -- The Role of Negative Emotions and Emotion Regulation on Self-Regulated Learning with MetaTutor -- Analysis of permanence time in emotional states: A case study using educational software -- Scoring Summaries using Recurrent Neural Networks -- Changes in Emotion and their Relationship with Learning Gains in the Context of MetaTutor -- A Heuristic Approach for New-item Cold Start Problem in Recommendation of Micro Open Education Resources -- How do Different Levels of AU4 impact Metacognitive Monitoring during Learning with Intelligent Tutoring Systems -- How are students' emotions associated with the accuracy of their note taking and summarizing during learning with ITSs -- Adaptive Feedback based on Student Emotion in a System for Programming Practice -- Learning by Explaining to a Digital Doppelganger -- Impact of Tutor Errors on Student Engagement in a Dialog Based Intelligent Tutoring System -- Enhancing the Clustering of Student Performance using the Variation in Confidence -- Intelligent Virtual Reality Tutoring System Supporting Open Educational Resource Access -- Emotional State and Behavior Analysis in a Virtual Reality Environment: a Medical Application -- Deep Learning in Automated Essay Scoring -- A Hybrid Architecture for Non-Technical Skills Diagnosis -- A Novel Learning Early-warning Model Based on Random Forest Algorithm -- Improving Inference of Learning Related Emotion by Combining Cognitive and Physical Information -- Module Advisor: Guiding Students with Recommendations -- TUMA: Towards an Intelligent Tutoring System for Manual-Procedural Activities -- SAT reading analysis using eye-gaze tracking technology and machine learning -- Determining What The Student Understands - Assessment In An Unscaffolded Environment -- Curriculum Pacing: A New Approach to Discover Instructional Practices in Classrooms -- Towards Embedding a Tutoring Companion in the Eclipse Integrated Development Environment -- Semantic Collaboration Trajectories in Communities of Practice -- Predictors and outcomes of gaming in an intelligent tutoring system -- Classifying Interaction Behaviors of Students and Conversational Agents through Dialog Analysis -- Extraction of Relevant Resources and Questions from DBpedia to Automatically Generate Quizzes on Specific Domains -- Towards an intelligent Moodle based on learning analytics: Development and evaluation -- A Planning-Based Approach to Generating Tutorial Dialog for Teaching Surgical Decision Making -- Supporting Multiple Learning Experiences on a Childhood Vocabulary Tutoring Platform -- Exploring students' behaviors in editing learning environment. |
| En línea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
14th International Conference, ITS 2018, Montreal, QC, Canada, June 11–15, 2018, Proceedings [documento electrónico] / Nkambou, Roger, ; Azevedo, Roger, ; Vassileva, Julita, . - 1 ed. . - [s.l.] : Springer, 2018 . - XXVIII, 523 p. 118 ilustraciones. ISBN : 978-3-319-91464-0 Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
| Palabras clave: |
Inteligencia artificial Interfaces de usuario e interacción persona-computadora Aplicación informática en ciencias sociales y del comportamiento Computadoras y Educación Procesamiento de datos Interfaces de usuario (sistemas informáticos) Ciencias sociales Educación Minería de datos y descubrimiento de conocimientos La interacción persona-ordenador |
| Índice Dewey: |
371.334 |
| Resumen: |
Este libro constituye las actas de la 14.ª Conferencia Internacional sobre Sistemas de Tutoría Inteligente, IST 2018, celebrada en Montreal, Canadá, en junio de 2018. Los 26 artículos completos y 22 artículos breves presentados en este volumen fueron cuidadosamente revisados y seleccionados entre 120 presentaciones. En la contraportada del volumen se incluyen 20 artículos de carteles y 6 artículos de consorcio doctoral. Se ocupan del uso de tecnologías informáticas avanzadas y de la investigación interdisciplinaria para permitir, apoyar y mejorar el aprendizaje humano. |
| Nota de contenido: |
Programming Intelligent Embodied Pedagogical Agents to Teach the Beginnings of Industrial Revolution -- Adaptive clustering of codes for assessment in introductory programming courses -- Recommendation in Collaborative E-Learning by Using Linked Open Data and Ant Colony Optimization -- Evaluating adaptive pedagogical agents' prompting strategies effect on students' emotions -- Do Frequency and Duration of Confusion, Frustration, Anger and Joy Predict Learning in a Game-Based Learning Environment -- Investigating the Role of Goal Orientation: Metacognitive and Cognitive Strategy Use and Learning with Intelligent Tutoring Systems -- Game Scenes Evaluation and Player's Dominant Emotion Prediction -- Disrupting the Rote Learning Loop: CS Majors Iterating over Learning Modules with an Adaptive Educational Hypermedia -- Gaze Feedback and Pedagogical Suggestions in Collaborative Learning: Investigation of Explanation Performance on Self's Concept in a Knowledge Integration Task -- Motivation Assessment Tool (MAT): Enabling Personalized Learning to Enhance Motivation -- The Impact of Multiple Real-time Scaffolding Experiences on Science Inquiry Practices -- The allocation of time matters to students' performance in clinical reasoning -- Empirical investigation of cognitive load theory in problem solving domain -- Data-driven learner profiling based on clustering student behaviors: learning consistency, pace and effort -- Identifying How Metacognitive Judgments Influence Student Performance during Learning with MetaTutorIVH -- Predicting Learners' Emotions in Mobile MOOC Learning via a Multimodal Intelligent Tutor -- Toward Tutoring Systems Inspired by Applied Behavioral Analysis -- The Role of Negative Emotions and Emotion Regulation on Self-Regulated Learning with MetaTutor -- Analysis of permanence time in emotional states: A case study using educational software -- Scoring Summaries using Recurrent Neural Networks -- Changes in Emotion and their Relationship with Learning Gains in the Context of MetaTutor -- A Heuristic Approach for New-item Cold Start Problem in Recommendation of Micro Open Education Resources -- How do Different Levels of AU4 impact Metacognitive Monitoring during Learning with Intelligent Tutoring Systems -- How are students' emotions associated with the accuracy of their note taking and summarizing during learning with ITSs -- Adaptive Feedback based on Student Emotion in a System for Programming Practice -- Learning by Explaining to a Digital Doppelganger -- Impact of Tutor Errors on Student Engagement in a Dialog Based Intelligent Tutoring System -- Enhancing the Clustering of Student Performance using the Variation in Confidence -- Intelligent Virtual Reality Tutoring System Supporting Open Educational Resource Access -- Emotional State and Behavior Analysis in a Virtual Reality Environment: a Medical Application -- Deep Learning in Automated Essay Scoring -- A Hybrid Architecture for Non-Technical Skills Diagnosis -- A Novel Learning Early-warning Model Based on Random Forest Algorithm -- Improving Inference of Learning Related Emotion by Combining Cognitive and Physical Information -- Module Advisor: Guiding Students with Recommendations -- TUMA: Towards an Intelligent Tutoring System for Manual-Procedural Activities -- SAT reading analysis using eye-gaze tracking technology and machine learning -- Determining What The Student Understands - Assessment In An Unscaffolded Environment -- Curriculum Pacing: A New Approach to Discover Instructional Practices in Classrooms -- Towards Embedding a Tutoring Companion in the Eclipse Integrated Development Environment -- Semantic Collaboration Trajectories in Communities of Practice -- Predictors and outcomes of gaming in an intelligent tutoring system -- Classifying Interaction Behaviors of Students and Conversational Agents through Dialog Analysis -- Extraction of Relevant Resources and Questions from DBpedia to Automatically Generate Quizzes on Specific Domains -- Towards an intelligent Moodle based on learning analytics: Development and evaluation -- A Planning-Based Approach to Generating Tutorial Dialog for Teaching Surgical Decision Making -- Supporting Multiple Learning Experiences on a Childhood Vocabulary Tutoring Platform -- Exploring students' behaviors in editing learning environment. |
| En línea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
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