| Título : |
8th International Conference, EuroMed 2020, Virtual Event, November 2–5, 2020, Revised Selected Papers |
| Tipo de documento: |
documento electrónico |
| Autores: |
Ioannides, Marinos, ; Fink, Eleanor, ; Cantoni, Lorenzo, ; Champion, Erik, |
| Mención de edición: |
1 ed. |
| Editorial: |
[s.l.] : Springer |
| Fecha de publicación: |
2021 |
| Número de páginas: |
XX, 763 p. 61 ilustraciones |
| ISBN/ISSN/DL: |
978-3-030-73043-7 |
| Nota general: |
Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos. |
| Palabras clave: |
Sistemas de almacenamiento y recuperación de información Visión por computador Software de la aplicacion Inteligencia artificial Ciencias sociales Almacenamiento y recuperación de información Aplicaciones informáticas y de sistemas de información Aplicación informática en ciencias sociales y del comportamiento |
| Índice Dewey: |
025.04 Sistemas de almacenamiento y recuperación de información |
| Resumen: |
Este libro constituye las actas arbitradas posteriores a la conferencia de la 8.ª Conferencia Internacional sobre Patrimonio Digital, EuroMed 2020, celebrada virtualmente en noviembre de 2020. Los 37 artículos de proyecto revisados y los 30 artículos breves revisados presentados fueron cuidadosamente revisados y seleccionados entre 326 presentaciones. Los artículos tratan temas como tecnologías de adquisición de datos digitales en CH/2D y metodologías de captura de datos 3D y procesamiento de datos; teledetección para la arqueología y la gestión y vigilancia del patrimonio cultural; entornos y aplicaciones interactivos; técnicas de reproducción y prototipado rápido en CH; Bibliotecas y archivos electrónicos en patrimonio cultural; aplicaciones de museos virtuales (e-Museos y e-Exposiciones); técnicas de visualización (escritorio, realidad virtual y aumentada); herramientas de narración y autoría; herramientas para la educación; SIG 2D y 3D en patrimonio cultural; y recopilación de datos in situ y por teledetección. |
| Nota de contenido: |
Project Paper: Digital Data Acquisition Technologies in CH/2D and 3D Data Capture Methodologies and Data Processing -- Recognizing the Design Patterns of Complex Vaults: Drawing, Survey and Modeling. Experiments on Palazzo Mazzonis' Atrium in Turin -- Autonomous Aerial Systems in Service of Cultural Heritage Protection from Climate Change Effects -- 3D Thermal Mapping of Architectural Heritage -- Crowd-based Tools for Indirect Condition Assessment and Conservation of Cultural Heritage -- Conservation Process of Porta Tiburtina, Rome: a Tool to Map, Protect, and Requalify Identity -- Evaluation of soil loss by water in archaeological landscapes by using the (R)USLE Model and GIS. The case study of Paphos district, Cyprus -- Documentation and 3D Digital Modelling: The Case of a Byzantine Christian Temple and an Ottoman Muslim Mosque in Ioannina City, Greece -- Terrestrial laser scanning and Cad for measuring deformations of cultural heritage structures. case study of El Atik's minaret inSetif- Algeria -- Wrap-up synthesis model from high-quality HBIM complex models, and specifications, to assess Built Cultural Heritage in fragile territories (Arquata del Tronto, earthquake 2016, the church of St. Francesco, IT) -- Project Paper: Remote Sensing for Archaeology and Cultural Heritage Management and Monitoring -- Cultural Master Plan Bamiyan (Afghanistan) -- A process model for the management of cultural landscapes based on remote-sensing data -- Monitoring Marine Areas from the International Space Station: the Case of the Submerged Harbor of Amathus -- A GIS and Remote sensing approach for desertification sensitivity assessment of cultural landscape in Apulia region (Italy) -- 'EXCELSIOR' H2020 Widespread Teaming Phase 2 Project: Earth Observation & Geoinformatics Research and Innovation Agenda for Cultural Heritage -- Project Paper: Interactive Environments and Applications -- Route Generator for Integrating Cultural Heritage to Smart City: ontheroute -- Development of a virtual CH path on WEB: integration of a GIS, VR, and other multimedia data -- Kirini: An Interactive Projection-Mapping Installation for Storytelling about Mediterranean Beekeeping Heritage -- Project Paper: Reproduction Techniques and Rapid Prototyping in CH -- Digital Humanities: Prototype Development for Balinese Script -- Look Behind You! - Using a Face Camera for Mobile Augmented Reality Odometry -- A Comparative Analysis of Different Software Packages for 3D Modelling of Complex Geometries -- Robotic fabrication in conservation: digital workflows and skills evaluation -- Towards a Building Information Modeling system for identification and retrofit planning of stone damages -- Project Paper: e-Libraries and e-Archives in Cultural Heritage -- PAGODE – Europeana China -- On the Digital Road: A Case of Stecci -- Project Paper: Virtual Museum Applications (e-Museums and e-Exhibitions) -- The Diary of Niels: Affective engagement through tangible interaction with museum artifacts -- Digital transformation strategy initiative in cultural heritage: The case of Tate Museum -- Time-Layered Gamic Interaction with a Virtual Museum Template -- Virtual Museum 'Takeouts' and DIY Exhibitions – Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement -- EPANASTASIS-1821: Designing an Immersive Virtual Museum for the Revival of Historical Events of the Greek Revolution -- Virtual museums and Human-VR- Computer Interaction for Cultural Heritage Application: new levels of interactivity and knowledge of digital models and descriptive geometry -- Project Paper: Visualisation Techniques (Desktop, Virtual and Augmented Reality) -- COSMOS. Cultural Osmosis - Mythology & Art. A data organization and visualization platform, with the use of AI algorithms -- Project Paper: Storytelling and authoring Tools -- Learning About the Heritage of Tinian Marble Crafts with a Location-Based Mobile Game and Tour App -- "Narration": Integrated system for management and curation of digital content and production of personalized and collaborative narratives -- Wandering in the labyrinth - Enhancing the accessibility to the Minoan past through a visitor-sourced approach -- The Reach Project Contribution to Protecting, Preserving and Valuing Tangible and Intangible Heritage Through Participation -- Project Paper: Tools for Education -- Virtual Heritage Learning Environments -- Ex Machina: An Interactive Museum Kit for supporting educational processes in Industrial Heritage Museums -- Creative Industries and Immersive Technologies for Training, Understanding and Communication in Cultural Heritage -- Short Paper: Digital Data Acquisition Technologies in CH/2D and 3D Data Capture Methodologies and Data Processing -- Application of Digital Fabrication Technologies in Reproducing Wooden Component in Heritage Buildings -- ESTIA Disaster Management Platform for Cultural Heritage Sites -- Digital traceological and mechanoscopic methods in the study of the stone surface of historical objects -- Finite Element Analysis of Ancient Thousand Pillar Temple in Southern India -- Numerical Modeling and Modal Analysis of Puranapul an Ancient Arch Bridge -- Photogrammetric Survey for the Architectural Restoration of Ecclesiastical Cultural Heritage Monuments: The Case Study of the Church of the Holy Cross in Tochni -- Short Paper: 2D and 3D GIS in Cultural Heritage -- Mapping Cultural Heritage: CLIO MAP, Montenegro -- Short Paper: Remote Sensing for Archaeology and Cultural Heritage Management & Monitoring -- Geoinformation technologies for conservation of cultural heritage -- The Application of Digital Integration Strategy for Cultural Heritage Conservation – The Case Study of Qionglin Settlement in Kinmen County -- Land movements estimation in Amathus archaeological site in Limassol district with In- SAR DIn-SAR methodologies -- Short Paper: On-Site and Remotely Sensed Data Collection -- A Survey on Current Heritage StructuralHealth Monitoring Practices Around the Globe -- Short Paper: Interactive Environments and Applications -- Interacting with Cultural Heritage through Shape Representation Techniques in 3D Modeling Environments -- Artwork Identification in a Museum Environment: A Quantitative Evaluation of Factors Affecting Identification Accuracy -- The Usability of Romanian Open Data in the Development of Tourist Applications -- Development and Implementation of an Android Augmented Reality App for Virtual Museum 'Takeouts' and DIY Exhibitions -- Short Paper: Reproduction Techniques and Rapid Prototyping in CH -- Prototypes to increase museum experience and accessibility. Palazzo Mazzonis' atrium in Turin: the work in progress -- BIM & rapid prototyping for architectural archive heritage -- The vault with intertwined arches in Castle of Racconigi: 3D digital -- Cross information improvement for an H-BIM Common Data Environment -- Digital 3D Modelling for Heritage Research and Education from an Information Studies Perspective -- Short Paper: e-Libraries and e-Archives in Cultural Heritage -- Language Independent Searching Tools for Cultural Heritage on the QueryLab Platform -- Co-designing Digital Engagements with Cultural Heritage Sites in Africa: A research road map for the Brandberg National Monument Area, Namibia -- Short Paper: Virtual Museum Applications (e-Museums and e-Exhibitions) -- Covid-19 and Greek museums. Digitality as a mean of promoting Cultural Heritage during the Coronavirus period. New ways of expression -- Reliability Analysis of an Evaluation Experiment on Cultural Websites -- Short Paper: Visualisation Techniques (Desktop, Virtual and Augmented Reality) -- Augmented Reality Cultural Route at the XerosRiver Valley, Larnaca, Cyprus -- Digitizing the Neolithic Hypogeum -- Short Paper: Storytelling and Authoring Tools -- The potential of implementing interactive storytelling experience for museums -- Short Paper: Tools for Education -- TheCreative School -- The Network of the Italian University Museums for the diffusion of the scientific culture -- ANTS: From History of Science to Future of Science -- Scientific Investigation on movable Cultural Heritage. |
| En línea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
8th International Conference, EuroMed 2020, Virtual Event, November 2–5, 2020, Revised Selected Papers [documento electrónico] / Ioannides, Marinos, ; Fink, Eleanor, ; Cantoni, Lorenzo, ; Champion, Erik, . - 1 ed. . - [s.l.] : Springer, 2021 . - XX, 763 p. 61 ilustraciones. ISBN : 978-3-030-73043-7 Libro disponible en la plataforma SpringerLink. Descarga y lectura en formatos PDF, HTML y ePub. Descarga completa o por capítulos.
| Palabras clave: |
Sistemas de almacenamiento y recuperación de información Visión por computador Software de la aplicacion Inteligencia artificial Ciencias sociales Almacenamiento y recuperación de información Aplicaciones informáticas y de sistemas de información Aplicación informática en ciencias sociales y del comportamiento |
| Índice Dewey: |
025.04 Sistemas de almacenamiento y recuperación de información |
| Resumen: |
Este libro constituye las actas arbitradas posteriores a la conferencia de la 8.ª Conferencia Internacional sobre Patrimonio Digital, EuroMed 2020, celebrada virtualmente en noviembre de 2020. Los 37 artículos de proyecto revisados y los 30 artículos breves revisados presentados fueron cuidadosamente revisados y seleccionados entre 326 presentaciones. Los artículos tratan temas como tecnologías de adquisición de datos digitales en CH/2D y metodologías de captura de datos 3D y procesamiento de datos; teledetección para la arqueología y la gestión y vigilancia del patrimonio cultural; entornos y aplicaciones interactivos; técnicas de reproducción y prototipado rápido en CH; Bibliotecas y archivos electrónicos en patrimonio cultural; aplicaciones de museos virtuales (e-Museos y e-Exposiciones); técnicas de visualización (escritorio, realidad virtual y aumentada); herramientas de narración y autoría; herramientas para la educación; SIG 2D y 3D en patrimonio cultural; y recopilación de datos in situ y por teledetección. |
| Nota de contenido: |
Project Paper: Digital Data Acquisition Technologies in CH/2D and 3D Data Capture Methodologies and Data Processing -- Recognizing the Design Patterns of Complex Vaults: Drawing, Survey and Modeling. Experiments on Palazzo Mazzonis' Atrium in Turin -- Autonomous Aerial Systems in Service of Cultural Heritage Protection from Climate Change Effects -- 3D Thermal Mapping of Architectural Heritage -- Crowd-based Tools for Indirect Condition Assessment and Conservation of Cultural Heritage -- Conservation Process of Porta Tiburtina, Rome: a Tool to Map, Protect, and Requalify Identity -- Evaluation of soil loss by water in archaeological landscapes by using the (R)USLE Model and GIS. The case study of Paphos district, Cyprus -- Documentation and 3D Digital Modelling: The Case of a Byzantine Christian Temple and an Ottoman Muslim Mosque in Ioannina City, Greece -- Terrestrial laser scanning and Cad for measuring deformations of cultural heritage structures. case study of El Atik's minaret inSetif- Algeria -- Wrap-up synthesis model from high-quality HBIM complex models, and specifications, to assess Built Cultural Heritage in fragile territories (Arquata del Tronto, earthquake 2016, the church of St. Francesco, IT) -- Project Paper: Remote Sensing for Archaeology and Cultural Heritage Management and Monitoring -- Cultural Master Plan Bamiyan (Afghanistan) -- A process model for the management of cultural landscapes based on remote-sensing data -- Monitoring Marine Areas from the International Space Station: the Case of the Submerged Harbor of Amathus -- A GIS and Remote sensing approach for desertification sensitivity assessment of cultural landscape in Apulia region (Italy) -- 'EXCELSIOR' H2020 Widespread Teaming Phase 2 Project: Earth Observation & Geoinformatics Research and Innovation Agenda for Cultural Heritage -- Project Paper: Interactive Environments and Applications -- Route Generator for Integrating Cultural Heritage to Smart City: ontheroute -- Development of a virtual CH path on WEB: integration of a GIS, VR, and other multimedia data -- Kirini: An Interactive Projection-Mapping Installation for Storytelling about Mediterranean Beekeeping Heritage -- Project Paper: Reproduction Techniques and Rapid Prototyping in CH -- Digital Humanities: Prototype Development for Balinese Script -- Look Behind You! - Using a Face Camera for Mobile Augmented Reality Odometry -- A Comparative Analysis of Different Software Packages for 3D Modelling of Complex Geometries -- Robotic fabrication in conservation: digital workflows and skills evaluation -- Towards a Building Information Modeling system for identification and retrofit planning of stone damages -- Project Paper: e-Libraries and e-Archives in Cultural Heritage -- PAGODE – Europeana China -- On the Digital Road: A Case of Stecci -- Project Paper: Virtual Museum Applications (e-Museums and e-Exhibitions) -- The Diary of Niels: Affective engagement through tangible interaction with museum artifacts -- Digital transformation strategy initiative in cultural heritage: The case of Tate Museum -- Time-Layered Gamic Interaction with a Virtual Museum Template -- Virtual Museum 'Takeouts' and DIY Exhibitions – Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement -- EPANASTASIS-1821: Designing an Immersive Virtual Museum for the Revival of Historical Events of the Greek Revolution -- Virtual museums and Human-VR- Computer Interaction for Cultural Heritage Application: new levels of interactivity and knowledge of digital models and descriptive geometry -- Project Paper: Visualisation Techniques (Desktop, Virtual and Augmented Reality) -- COSMOS. Cultural Osmosis - Mythology & Art. A data organization and visualization platform, with the use of AI algorithms -- Project Paper: Storytelling and authoring Tools -- Learning About the Heritage of Tinian Marble Crafts with a Location-Based Mobile Game and Tour App -- "Narration": Integrated system for management and curation of digital content and production of personalized and collaborative narratives -- Wandering in the labyrinth - Enhancing the accessibility to the Minoan past through a visitor-sourced approach -- The Reach Project Contribution to Protecting, Preserving and Valuing Tangible and Intangible Heritage Through Participation -- Project Paper: Tools for Education -- Virtual Heritage Learning Environments -- Ex Machina: An Interactive Museum Kit for supporting educational processes in Industrial Heritage Museums -- Creative Industries and Immersive Technologies for Training, Understanding and Communication in Cultural Heritage -- Short Paper: Digital Data Acquisition Technologies in CH/2D and 3D Data Capture Methodologies and Data Processing -- Application of Digital Fabrication Technologies in Reproducing Wooden Component in Heritage Buildings -- ESTIA Disaster Management Platform for Cultural Heritage Sites -- Digital traceological and mechanoscopic methods in the study of the stone surface of historical objects -- Finite Element Analysis of Ancient Thousand Pillar Temple in Southern India -- Numerical Modeling and Modal Analysis of Puranapul an Ancient Arch Bridge -- Photogrammetric Survey for the Architectural Restoration of Ecclesiastical Cultural Heritage Monuments: The Case Study of the Church of the Holy Cross in Tochni -- Short Paper: 2D and 3D GIS in Cultural Heritage -- Mapping Cultural Heritage: CLIO MAP, Montenegro -- Short Paper: Remote Sensing for Archaeology and Cultural Heritage Management & Monitoring -- Geoinformation technologies for conservation of cultural heritage -- The Application of Digital Integration Strategy for Cultural Heritage Conservation – The Case Study of Qionglin Settlement in Kinmen County -- Land movements estimation in Amathus archaeological site in Limassol district with In- SAR DIn-SAR methodologies -- Short Paper: On-Site and Remotely Sensed Data Collection -- A Survey on Current Heritage StructuralHealth Monitoring Practices Around the Globe -- Short Paper: Interactive Environments and Applications -- Interacting with Cultural Heritage through Shape Representation Techniques in 3D Modeling Environments -- Artwork Identification in a Museum Environment: A Quantitative Evaluation of Factors Affecting Identification Accuracy -- The Usability of Romanian Open Data in the Development of Tourist Applications -- Development and Implementation of an Android Augmented Reality App for Virtual Museum 'Takeouts' and DIY Exhibitions -- Short Paper: Reproduction Techniques and Rapid Prototyping in CH -- Prototypes to increase museum experience and accessibility. Palazzo Mazzonis' atrium in Turin: the work in progress -- BIM & rapid prototyping for architectural archive heritage -- The vault with intertwined arches in Castle of Racconigi: 3D digital -- Cross information improvement for an H-BIM Common Data Environment -- Digital 3D Modelling for Heritage Research and Education from an Information Studies Perspective -- Short Paper: e-Libraries and e-Archives in Cultural Heritage -- Language Independent Searching Tools for Cultural Heritage on the QueryLab Platform -- Co-designing Digital Engagements with Cultural Heritage Sites in Africa: A research road map for the Brandberg National Monument Area, Namibia -- Short Paper: Virtual Museum Applications (e-Museums and e-Exhibitions) -- Covid-19 and Greek museums. Digitality as a mean of promoting Cultural Heritage during the Coronavirus period. New ways of expression -- Reliability Analysis of an Evaluation Experiment on Cultural Websites -- Short Paper: Visualisation Techniques (Desktop, Virtual and Augmented Reality) -- Augmented Reality Cultural Route at the XerosRiver Valley, Larnaca, Cyprus -- Digitizing the Neolithic Hypogeum -- Short Paper: Storytelling and Authoring Tools -- The potential of implementing interactive storytelling experience for museums -- Short Paper: Tools for Education -- TheCreative School -- The Network of the Italian University Museums for the diffusion of the scientific culture -- ANTS: From History of Science to Future of Science -- Scientific Investigation on movable Cultural Heritage. |
| En línea: |
https://link-springer-com.biblioproxy.umanizales.edu.co/referencework/10.1007/97 [...] |
| Link: |
https://biblioteca.umanizales.edu.co/ils/opac_css/index.php?lvl=notice_display&i |
|  |